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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Mega Slowbro

#0080
Attack
224
Defense
259
Stamina
216
Best fast:
Confusion 15.20 DPS with STAB
Best charged:
Psychic 2.28 DPE with STAB
Max CP:
4,296

In-game artwork for this exact form (PokeMiners asset dump).

FormsSlowbroMega SlowbroGalarian Slowbro
Slug:
slowbro-mega
Game Master form:
SLOWBRO (no form template)
Family:
FAMILY_SLOWPOKE

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#241 of 1,123 · top 21.5%
224
Defense#25 of 1,123 · top 2.2%
259
Stamina#134 of 1,123 · top 11.9%
216

Stat product 12,531,456 — #38 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,755
15/15/15, old level cap
Max CP (L50)
4,245
15/15/15, current level cap
Max CP (L51)
4,296
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
2,059 - 2,145
IV 10 to 15
Catch CP (L25)
2,574 - 2,682
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.6 m
Weight
78.5 kg
Second charged move
50 candy
50,000 stardust
Mega Energy
100
20 for every Mega Evolution after the first

Best against

Which raid bosses Mega Slowbro is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Mega Slowbro does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Mega)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
37,531
Attack
188
Defense
216
HP
9,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Mega Slowbro →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3821,728
11/11/111,3971,746
12/12/121,4111,764
13/13/131,4251,782
14/14/141,4391,799
15/15/15hundo1,4541,817

Caught CP range 1,382 - 1,454, or 1,728 - 1,817 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (5)
  • Neutral (7)
  • Resists (6)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released water / psychic forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.8 DPS
psychicConfusion
psychicPsychic

4 x Confusion per Psychic · 9.0s cycle · 205 power with STAB

#221.8 DPS
psychicConfusion
waterSurf

4 x Confusion per Surf · 7.5s cycle · 163 power with STAB

#321.8 DPS
psychicPsychic

10 x Water Gun per Psychic · 8.0s cycle · 174 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
ConfusionSTABpsychic19+141.5s15.209.33standard
Water GunSTABwater5+50.5s12.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
PsychicSTABpsychic95-503.0s38.002.28standard
Ice Beamice95-503.5s27.141.90standard
ScaldSTABwater75-503.5s25.711.80standard
Water PulseSTABwater65-503.0s26.001.56standard
Drain Punchfighting50-332.5s20.001.52standard
SurfSTABwater60-501.5s48.001.44elite / legacy

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.2DPT

Confusion+Scald

4 fast throws · 16 turns · 8.0s to fire

Lowers the opponent's Attack by 1 stage (30% chance)

#210.8DPT

Confusion+Water Pulse

4 fast throws · 16 turns · 8.0s to fire

#310.4DPT

Confusion+Psychic

4 fast throws · 16 turns · 8.0s to fire

Lowers the opponent's Defense by 1 stage (10% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
ConfusionSTABpsychic16+144(2.0s)4.803.50
Water GunSTABwater3+31(0.5s)3.603.00

Charged moves

MoveTypePowerEnergyDPEEffect
ScaldSTABwater85-502.04foe Atk -1 @30%
SurfSTABwater75-452.00none
Water PulseSTABwater80-501.92none
Ice Beamice90-551.64none
PsychicSTABpsychic75-551.64foe Def -1 @10%
Drain Punchfighting40-401.00self Def +1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

Mega form of Slowbro.

  • 100 Mega Energy the first time, 20 after that.
  • In-game icon shipped in the live client: yes · 4 Mega Level templates

Forms of Slowbro (3)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Slowbrowaterpsychic1771802162f / 6creleased
Mega Slowbrowaterpsychic2242592162f / 6creleased
Galarian Slowbropoisonpsychic1821562162f / 7creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: SLOWBRO_MEGA — 2 fast, 7 charged. Ours: 2 fast, 6 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.