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PoGoBud

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Tapu Fini

#0788
Attack
189
Defense
254
Stamina
172
Best fast:
Water Gun 12.00 DPS with STAB
Best charged:
Nature's Madness 2.16 DPE with STAB
Max CP:
3,269

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
tapu-fini
Game Master form:
TAPU_FINI (no form template)
Family:
FAMILY_TAPU_FINI

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#443 of 1,123 · top 39.4%
189
Defense#30 of 1,123 · top 2.7%
254
Stamina#466 of 1,123 · top 41.5%
172

Stat product 8,257,032 — #189 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,857
15/15/15, old level cap
Max CP (L50)
3,230
15/15/15, current level cap
Max CP (L51)
3,269
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,556 - 1,632
IV 10 to 15
Catch CP (L25)
1,946 - 2,041
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
20 km
walked per candy
Height
1.3 m
Weight
21.2 kg
Second charged move
100 candy
100,000 stardust

Best against

Which raid bosses Tapu Fini is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Tapu Fini does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 5)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
40,978
Attack
161
Defense
212
HP
15,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Tapu Fini →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5561,946
11/11/111,5711,964
12/12/121,5861,983
13/13/131,6022,002
14/14/141,6172,022
15/15/15hundo1,6322,041

Caught CP range 1,556 - 1,632, or 1,946 - 2,041 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (8)
  • Resists (7)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released water / fairy forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset24.0 DPS

10 x Water Gun per Nature's Madness · 7.0s cycle · 168 power with STAB

#221.0 DPS

4 x Hidden Power per Nature's Madness · 8.0s cycle · 168 power with STAB

#320.9 DPS

20 x Water Gun per Hydro Pump · 13.5s cycle · 282 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Water GunSTABwater5+50.5s12.0010.00standard
Hidden Powernormal15+151.5s10.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Nature's MadnessSTABfairy90-502.0s54.002.16elite / legacy
Ice Beamice95-503.5s27.141.90standard
Hydro PumpSTABwater135-1003.5s46.291.62standard
MoonblastSTABfairy130-1004.0s39.001.56standard
SurfSTABwater60-501.5s48.001.44standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.2DPT

Water Gun+Moonblast

20 fast throws · 20 turns · 10.0s to fire

Lowers the opponent's Attack by 1 stage (10% chance)

#29.8DPT

Water Gun+Hydro Pump

25 fast throws · 25 turns · 12.5s to fire

#39.6DPT

Water Gun+Surf

15 fast throws · 15 turns · 7.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Water GunSTABwater3+31(0.5s)3.603.00
Hidden Powernormal9+83(1.5s)3.002.67

Charged moves

MoveTypePowerEnergyDPEEffect
MoonblastSTABfairy110-602.20foe Atk -1 @10%
Hydro PumpSTABwater130-752.08none
SurfSTABwater75-452.00none
Nature's MadnessSTABfairy80-501.92foe Def -1
Ice Beamice90-551.64none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

100,000 Stardust and 100 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Tapu Fini (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Tapu Finiwaterfairy1892541722f / 5creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler16 movepool differences

Their entry: TAPU_FINI — 18 fast, 5 charged. Ours: 2 fast, 5 charged.

  • Hidden Power Bug (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Dark (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Dragon (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Electric (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Fighting (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Fire (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Flying (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ghost (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Grass (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ground (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ice (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Poison (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Psychic (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Rock (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Steel (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Water (fast) — only on Pokebattler: Hidden Power, typed

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.