Skip to content
PoGoBud

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Qwilfish

#0211
Attack
184
Defense
138
Stamina
163
Best fast:
Water Gun 12.00 DPS with STAB
Best charged:
Shadow Ball 2.00 DPE
Max CP:
2,346

In-game artwork for this exact form (PokeMiners asset dump).

FormsQwilfishHisuian Qwilfish
Slug:
qwilfish
Game Master form:
QWILFISH (no form template)
Family:
FAMILY_QWILFISH

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#472 of 1,123 · top 42%
184
Defense#632 of 1,123 · top 56.3%
138
Stamina#578 of 1,123 · top 51.5%
163

Stat product 4,138,896 — #611 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,051
15/15/15, old level cap
Max CP (L50)
2,318
15/15/15, current level cap
Max CP (L51)
2,346
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,107 - 1,172
IV 10 to 15
Catch CP (L25)
1,384 - 1,465
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
0.51 m
Weight
3.9 kg
Second charged move
50 candy
50,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Qwilfish is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Qwilfish does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
6,029
Attack
118
Defense
91
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Qwilfish →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,1071,384
11/11/111,1201,400
12/12/121,1331,416
13/13/131,1461,432
14/14/141,1591,448
15/15/15hundo1,1721,465

Caught CP range 1,107 - 1,172, or 1,384 - 1,465 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (7)
  • Resists (8)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released water / poison forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 7 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset20.0 DPS

10 x Water Gun per Shadow Ball · 8.0s cycle · 160 power with STAB

#219.1 DPS

9 x Poison Sting per Shadow Ball · 7.5s cycle · 143 power with STAB

#318.9 DPS

20 x Water Gun per Sludge Wave · 13.0s cycle · 246 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Water GunSTABwater5+50.5s12.0010.00standard
Poison StingSTABpoison4+60.5s9.6012.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Shadow Ballghost100-503.0s33.332.00standard
Ice Beamice95-503.5s27.141.90standard
Aqua TailSTABwater50-332.0s30.001.82standard
ScaldSTABwater75-503.5s25.711.80standard
Fell Stingerbug45-332.0s22.501.36standard
Sludge WaveSTABpoison105-1003.0s42.001.26standard
Acid SpraySTABpoison20-503.0s8.000.48standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.9DPT

Poison Sting+Scald

6 fast throws · 12 turns · 6.0s to fire

Lowers the opponent's Attack by 1 stage (30% chance)

#210.7DPT

Poison Sting+Shadow Ball

6 fast throws · 12 turns · 6.0s to fire

#310.7DPT

Poison Sting+Aqua Tail

4 fast throws · 8 turns · 4.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Water GunSTABwater3+31(0.5s)3.603.00
Poison StingSTABpoison4+92(1.0s)2.404.50

Charged moves

MoveTypePowerEnergyDPEEffect
ScaldSTABwater85-502.04foe Atk -1 @30%
Sludge WaveSTABpoison110-652.03none
Shadow Ballghost100-502.00none
Aqua TailSTABwater55-351.89none
Ice Beamice90-551.64none
Fell Stingerbug20-350.57self Atk +1
Acid SpraySTABpoison20-450.53foe Def -2

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Qwilfish (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Qwilfishwaterpoison1841381632f / 7creleased
Hisuian Qwilfishdarkpoison1841511632f / 5creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: QWILFISH — 2 fast, 8 charged. Ours: 2 fast, 7 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.