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Water-type Male Grunt Counters

Gruntwater

“These waters are treacherous!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Magikarp, Feebas, Magikarp).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.

Best counters for all of Water-type Male Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantelectricThunder Punch
9.005
100%4.3 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 7.0
2
Goodra
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
8.976
100%5.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.9
3
Dragonite
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
8.931
100%4.7 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.8
4
Ursaluna
normalScratch
electricThunder PunchnormalSwift
8.883
100%5.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.6
5
Regice
normalLock-On
electricThundericeBlizzard
8.806
100%6.5 s
1.0 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
6
Marshadow
ghostShadow Claw
electricThunder PunchfightingClose Combat
8.804
100%5.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
7
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
8.800
100%5.1 s
0.2 charged
Slot 1 9.8Slot 2 10.0Slot 3 6.7
8
Shadow Ursaluna
normalScratch
electricThunder PunchnormalSwift
8.797
100%4.7 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
9
Eternatus
poisonPoison Jab
dragonDynamax CannondragonDragon Pulse
8.782
98%4.6 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.3
10
Hydreigon
dragonDragon Breath
dragonDragon PulsedarkBrutal Swing
8.757
98%5.0 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.3
11
Galarian Moltres
flyingWing Attack
flyingBrave BirddarkPayback
8.737
100%7.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.2
12
Kommo-o
poisonPoison Jab
dragonClanging ScalesfightingClose Combat
8.734
98%6.2 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.2
13
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
8.421
83%4.0 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.3
14
Blastoise
darkBite
normalSkull BashwaterHydro Cannon
8.419
83%6.1 s
1.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.3
15
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
8.411
83%4.0 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.2

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%3.0 s
0.0 charged
2
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
3
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
4
Blastoise
darkBite
normalSkull BashwaterHydro Cannon
10.000
100%5.5 s
1.0 charged
5
Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
9.656
100%4.0 s
0.0 charged
6
Pidgeot
flyingWing Attack
flyingBrave BirdflyingAir Cutter
9.637
100%5.5 s
1.0 charged
7
Shadow Pidgeot
flyingWing Attack
flyingBrave BirdflyingAir Cutter
9.637
100%5.5 s
1.0 charged
8
Shadow Blastoise
darkBite
normalSkull BashwaterHydro Cannon
9.563
100%5.5 s
1.0 charged
9
Shadow Charizard
dragonDragon Breath
flyingAir CutterfireOverheat
9.538
100%5.0 s
0.0 charged
10
Charizard
flyingWing Attack
flyingAir CutterfireOverheat
9.538
100%5.5 s
1.0 charged
11
Shadow Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
9.514
100%4.5 s
0.0 charged
12
Shadow Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
9.417
100%4.5 s
0.0 charged

Best for each Pokemon this slot can roll

vs Shadow Magikarp
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
vs Shadow Feebas
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%3.0 s
0.0 charged
2
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
3
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
4
Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%4.0 s
0.0 charged
5
Shadow Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
10.000
100%4.5 s
0.0 charged
6
Shadow Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
10.000
100%4.5 s
0.0 charged
7
Shadow Charizard
dragonDragon Breath
flyingAir CutterfireOverheat
10.000
100%5.0 s
0.0 charged
8
Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
10.000
100%5.0 s
0.0 charged
9
Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
10.000
100%5.0 s
0.0 charged
10
Shadow Bulbasaur
grassVine Whip
grassPower WhippoisonSludge Bomb
10.000
100%6.0 s
0.0 charged
11
Charizard
dragonDragon Breath
fireOverheatfireBlast Burn
10.000
100%6.0 s
0.0 charged
12
Pidgeot
flyingGust
flyingBrave BirdflyingHurricane
10.000
100%6.0 s
0.0 charged

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantelectricThunder Punch
7.016
100%4.8 s
0.5 charged
2
Goodra
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
6.929
100%5.3 s
0.5 charged
3
Dragonite
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
6.792
100%5.0 s
0.5 charged
4
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
6.651
100%5.3 s
0.5 charged
5
Ursaluna
normalScratch
electricThunder PunchnormalSwift
6.648
100%5.3 s
0.5 charged
6
Regice
normalLock-On
electricThundericeBlizzard
6.417
100%6.5 s
1.1 charged
7
Marshadow
ghostShadow Claw
electricThunder PunchfightingClose Combat
6.413
100%5.3 s
0.5 charged
8
Shadow Ursaluna
normalScratch
electricThunder PunchnormalSwift
6.391
100%5.0 s
0.5 charged
9
Eternatus
poisonPoison Jab
dragonDynamax CannondragonDragon Pulse
6.347
94%5.7 s
0.6 charged
10
Hydreigon
dragonDragon Breath
dragonDragon PulsedarkBrutal Swing
6.272
94%6.0 s
0.6 charged
11
Galarian Moltres
flyingWing Attack
flyingBrave BirddarkPayback
6.210
100%7.3 s
0.6 charged
12
Kommo-o
poisonPoison Jab
dragonClanging ScalesfightingClose Combat
6.201
94%6.7 s
0.6 charged

Best for each Pokemon this slot can roll

vs Shadow Magikarp
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
vs Shadow Gyarados
  1. 1Shadow Chesnaught Vine Whip / Thunder Punch, Frenzy Plant3.1983%
  2. 2Goodra Dragon Breath / Thunder Punch, Draco Meteor3.1583%
  3. 3Dragonite Dragon Breath / Thunder Punch, Draco Meteor2.9083%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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