Water-type Female Grunt Counters
Gruntwater“These waters are treacherous!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Mudkip, Tentacool, Krabby).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 50, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 6.100 | 96% | 5.8 s 1.2 charged | Slot 1 8.0Slot 2 6.8Slot 3 3.5 | |
| 2 | fightingLow Kick fightingClose CombatfightingSecret Sword | 5.294 | 89% | 6.2 s 1.2 charged | Slot 1 6.7Slot 2 5.7Slot 3 3.4 | |
| 3 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.037 | 97% | 6.3 s 1.2 charged | Slot 1 6.9Slot 2 5.0Slot 3 3.2 | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.868 | 95% | 8.0 s 1.4 charged | Slot 1 6.8Slot 2 4.6Slot 3 3.3 | |
| 5 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.819 | 100% | 7.0 s 1.3 charged | Slot 1 6.0Slot 2 5.1Slot 3 3.4 | |
| 6 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 4.765 | 93% | 5.9 s 1.1 charged | Slot 1 6.4Slot 2 5.3Slot 3 2.6 | |
| 7 | bugFury Cutter electricTechno Blast (Electric)bugX-Scissor | 4.572 | 93% | 6.4 s 1.0 charged | Slot 1 6.0Slot 2 4.1Slot 3 3.6 | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.570 | 90% | 7.3 s 1.6 charged | Slot 1 5.9Slot 2 4.6Slot 3 3.2 | |
| 9 | dragonDragon Breath dragonTwisterdragonDragon Pulse | 4.548 | 99% | 6.5 s 1.1 charged | Slot 1 6.4Slot 2 4.9Slot 3 2.3 | |
| 10 | dragonDragon Breath dragonOutragedragonTwister | 4.429 | 95% | 7.2 s 1.4 charged | Slot 1 7.0Slot 2 4.5Slot 3 1.8 | |
| 11 | grassBullet Seed grassLeaf BladegrassSolar Beam | 4.395 | 82% | 6.1 s 1.2 charged | Slot 1 6.9Slot 2 4.3Slot 3 1.9 | |
| 12 | dragonDragon Breath dragonOutragenormalSwift | 4.349 | 93% | 6.4 s 1.2 charged | Slot 1 7.6Slot 2 3.7Slot 3 1.7 | |
| 13 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 4.322 | 89% | 6.3 s 1.2 charged | Slot 1 5.9Slot 2 4.6Slot 3 2.5 | |
| 14 | fightingLow Kick darkDark PulsedarkFoul Play | 4.312 | 88% | 7.2 s 1.5 charged | Slot 1 7.0Slot 2 3.9Slot 3 2.0 | |
| 15 | dragonDragon Breath dragonOutragenormalSwift | 4.249 | 92% | 7.1 s 1.3 charged | Slot 1 7.1Slot 2 3.9Slot 3 1.7 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow MudkipCP 2,413 · Atk 241 · Def 110 · HP 916 movesets
Shadow TentacoolCP 2,230 · Atk 191 · Def 168 · HP 816 movesets
Shadow KrabbyCP 3,351 · Atk 334 · Def 142 · HP 708 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 8.019 | 100% | 5.0 s 1.0 charged | ||
| 2 | dragonDragon Breath dragonOutragenormalSwift | 7.593 | 100% | 5.0 s 1.0 charged | ||
| 3 | darkSnarl dragonDragon ClawdarkBrutal Swing | 7.321 | 100% | 5.5 s 1.2 charged | ||
| 4 | dragonDragon Breath dragonOutragenormalSwift | 7.069 | 100% | 5.7 s 1.2 charged | ||
| 5 | fightingLow Kick darkDark PulsedarkFoul Play | 7.023 | 100% | 5.5 s 1.1 charged | ||
| 6 | dragonDragon Breath dragonOutragedragonTwister | 6.990 | 100% | 5.5 s 1.1 charged | ||
| 7 | grassBullet Seed grassLeaf BladegrassSolar Beam | 6.947 | 100% | 5.0 s 1.0 charged | ||
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.791 | 100% | 7.2 s 1.4 charged | ||
| 9 | fightingLow Kick fightingClose CombatfightingSecret Sword | 6.726 | 100% | 5.5 s 1.1 charged | ||
| 10 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 6.720 | 100% | 4.0 s 0.1 charged | ||
| 11 | bugFury Cutter bugX-ScissorwaterAqua Jet | 6.712 | 100% | 5.7 s 1.1 charged | ||
| 12 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 6.678 | 100% | 5.8 s 0.3 charged |
Best for each Pokemon this slot can roll
- 1
Decidueye Razor Leaf / Frenzy Plant, Energy Ball8.50100% - 2
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw8.04100% - 3
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw8.04100%
- 1
Dragonite Dragon Breath / Draco Meteor, Thunder Punch9.70100% - 2
Goodra Dragon Breath / Draco Meteor, Thunder Punch9.65100% - 3
Shadow Kingdra Dragon Breath / Outrage, Swift9.10100%
- 1
Leafeon Razor Leaf / Leaf Blade, Solar Beam9.66100% - 2
Rillaboom Razor Leaf / Frenzy Plant, Grass Knot9.57100% - 3
Tsareena Razor Leaf / Grass Knot, Energy Ball9.44100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow DewpiderCP 1,528 · Atk 148 · Def 135 · HP 796 movesets
Shadow SwampertCP 6,383 · Atk 380 · Def 194 · HP 14410 movesets
Shadow SharpedoCP 4,672 · Atk 440 · Def 100 · HP 1136 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 6.825 | 100% | 5.0 s 1.0 charged | ||
| 2 | fightingLow Kick fightingClose CombatfightingSecret Sword | 5.730 | 100% | 5.9 s 1.2 charged | ||
| 3 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.311 | 100% | 5.6 s 1.1 charged | ||
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.301 | 92% | 5.5 s 1.1 charged | ||
| 5 | fairyFairy Wind grassGrass KnotflyingFly | 5.199 | 90% | 5.8 s 1.1 charged | ||
| 6 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 5.109 | 100% | 7.1 s 1.3 charged | ||
| 7 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.042 | 96% | 6.7 s 1.3 charged | ||
| 8 | dragonDragon Breath dragonTwisterdragonDragon Pulse | 4.900 | 100% | 6.2 s 1.2 charged | ||
| 9 | fairyFairy Wind grassGrass KnotflyingFly | 4.884 | 86% | 5.8 s 1.1 charged | ||
| 10 | flyingPeck flyingBrave BirdfightingUpper Hand | 4.753 | 92% | 6.1 s 1.1 charged | ||
| 11 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 4.560 | 100% | 5.9 s 1.2 charged | ||
| 12 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.555 | 83% | 7.2 s 1.5 charged |
Best for each Pokemon this slot can roll
- 1
Terrakion Smack Down / Rock Slide, Close Combat10.00100% - 2
Emboar Ember / Rock Slide, Blast Burn10.00100% - 3
Giratina (Altered) Dragon Breath / Shadow Force, Ancient Power10.00100%
- 1
Virizion Double Kick / Leaf Blade, Close Combat6.96100% - 2
Hydrapple Bullet Seed / Seed Bomb, Outrage5.1290% - 3
Sceptile Bullet Seed / Frenzy Plant, Leaf Blade5.11100%
- 1
Urshifu (Single Strike) Counter / Close Combat, Dynamic Punch6.16100% - 2
Virizion Double Kick / Close Combat, Leaf Blade5.72100% - 3
Pangoro Karate Chop / Close Combat, Night Slash5.47100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow WalreinCP 5,853 · Atk 336 · Def 195 · HP 1556 movesets
Shadow GreninjaCP 5,691 · Atk 406 · Def 171 · HP 11512 movesets
Shadow TentacruelCP 5,207 · Atk 308 · Def 229 · HP 12418 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowerelectricThunderbolt | 5.130 | 100% | 6.9 s 1.0 charged | ||
| 2 | ghostAstonish fightingFocus BlastghostShadow Ball | 4.022 | 78% | 7.7 s 1.1 charged | ||
| 3 | dragonDragon Breath electricThundersteelIron Head | 3.992 | 100% | 7.7 s 1.2 charged | ||
| 4 | groundMud Shot groundDrill RungroundScorching Sands | 3.834 | 61% | 6.9 s 1.3 charged | ||
| 5 | groundMud Shot groundEarthquakegroundDrill Run | 3.812 | 79% | 6.1 s 1.0 charged | ||
| 6 | dragonDragon Breath dragonDraco MeteorelectricThunder | 3.772 | 100% | 8.1 s 1.3 charged | ||
| 7 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.623 | 92% | 6.5 s 1.1 charged | ||
| 8 | dragonDragon Breath electricThundersteelIron Head | 3.602 | 96% | 7.4 s 1.1 charged | ||
| 9 | bugFury Cutter electricTechno Blast (Electric)bugX-Scissor | 3.601 | 100% | 6.9 s 1.0 charged | ||
| 10 | psychicPsycho Cut psychicFuture SightdragonOutrage | 3.564 | 82% | 7.6 s 1.1 charged | ||
| 11 | groundMud-Slap rockRock WreckerfightingSuperpower | 3.534 | 96% | 7.2 s 1.1 charged | ||
| 12 | bugFury Cutter steelMeteor MashpsychicPsychic | 3.519 | 82% | 7.4 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Keldeo Low Kick / Close Combat, Secret Sword4.76100% - 2
Palkia (Origin) Dragon Breath / Draco Meteor, Spacial Rend4.07100% - 3
Chesnaught Low Kick / Superpower, Solar Beam3.48100%
- 1
Virizion Double Kick / Close Combat, Leaf Blade6.76100% - 2
Keldeo Low Kick / Close Combat, Secret Sword5.20100% - 3
Cobalion Double Kick / Close Combat, Sacred Sword5.10100%
- 1
Excadrill Mud Shot / Earthquake, Drill Run9.42100% - 2
Shadow Excadrill Mud Shot / Earthquake, Drill Run8.92100% - 3
Rhyperior Mud-Slap / Earthquake, Drill Run8.0694%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.