Water-type Female Grunt Counters
Gruntwater“These waters are treacherous!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Mudkip, Tentacool, Krabby).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 4.312 | 89% | 6.1 s 1.3 charged | Slot 1 4.8Slot 2 5.6Slot 3 2.6 | |
| 2 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 3.807 | 89% | 7.0 s 1.3 charged | Slot 1 6.2Slot 2 3.5Slot 3 1.8 | |
| 3 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 3.789 | 87% | 6.5 s 1.1 charged | Slot 1 5.8Slot 2 3.7Slot 3 2.0 | |
| 4 | ghostShadow Claw electricThunder PunchfightingClose Combat | 3.749 | 83% | 6.4 s 1.2 charged | Slot 1 5.6Slot 2 4.0Slot 3 1.7 | |
| 5 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.632 | 83% | 6.5 s 1.3 charged | Slot 1 4.5Slot 2 3.9Slot 3 2.6 | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.520 | 75% | 9.0 s 1.6 charged | Slot 1 5.7Slot 2 3.9Slot 3 1.0 | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.477 | 87% | 7.8 s 1.3 charged | Slot 1 5.2Slot 2 3.2Slot 3 2.1 | |
| 8 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.475 | 83% | 7.7 s 1.4 charged | Slot 1 5.2Slot 2 3.5Slot 3 1.7 | |
| 9 | dragonDragon Breath dragonOutragedragonTwister | 3.430 | 72% | 7.5 s 1.5 charged | Slot 1 5.7Slot 2 3.7Slot 3 0.9 | |
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.323 | 81% | 7.7 s 1.7 charged | Slot 1 4.2Slot 2 3.9Slot 3 1.8 | |
| 11 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 3.291 | 79% | 7.5 s 1.5 charged | Slot 1 4.3Slot 2 3.9Slot 3 1.7 | |
| 12 | grassVine Whip grassLeaf BladegrassSeed Bomb | 3.272 | 80% | 6.2 s 1.2 charged | Slot 1 5.1Slot 2 3.1Slot 3 1.6 | |
| 13 | fairyFairy Wind grassGrass KnotflyingFly | 3.208 | 73% | 6.2 s 1.1 charged | Slot 1 3.9Slot 2 4.5Slot 3 1.3 | |
| 14 | dragonDragon Breath dragonOutragenormalSwift | 3.156 | 76% | 6.5 s 1.2 charged | Slot 1 5.7Slot 2 2.6Slot 3 1.1 | |
| 15 | dragonDragon Tail electricFusion BoltdragonOutrage | 3.121 | 94% | 6.7 s 1.2 charged | Slot 1 4.3Slot 2 2.7Slot 3 2.4 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow MudkipCP 2,413 · Atk 241 · Def 110 · HP 916 movesets
Shadow TentacoolCP 2,230 · Atk 191 · Def 168 · HP 816 movesets
Shadow KrabbyCP 3,351 · Atk 334 · Def 142 · HP 708 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 6.198 | 100% | 5.5 s 1.1 charged | ||
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.723 | 100% | 7.2 s 1.4 charged | ||
| 3 | dragonDragon Breath dragonOutragenormalSwift | 5.722 | 100% | 5.0 s 1.0 charged | ||
| 4 | dragonDragon Breath dragonOutragedragonTwister | 5.690 | 100% | 5.5 s 1.1 charged | ||
| 5 | dragonDragon Tail darkBrutal SwingdarkCrunch | 5.644 | 100% | 5.6 s 1.2 charged | ||
| 6 | ghostShadow Claw electricThunder PunchfightingClose Combat | 5.592 | 100% | 5.5 s 1.1 charged | ||
| 7 | dragonDragon Breath dragonOutragenormalSwift | 5.494 | 100% | 6.1 s 1.2 charged | ||
| 8 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 5.175 | 100% | 6.5 s 1.3 charged | ||
| 9 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.168 | 100% | 7.2 s 1.4 charged | ||
| 10 | grassVine Whip grassLeaf BladegrassSeed Bomb | 5.126 | 100% | 5.5 s 1.1 charged | ||
| 11 | normalQuick Attack grassLeaf BladefightingClose Combat | 5.055 | 100% | 5.9 s 1.3 charged | ||
| 12 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 5.048 | 100% | 5.8 s 0.3 charged |
Best for each Pokemon this slot can roll
- 1
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw6.99100% - 2
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw6.99100% - 3
Cobalion Double Kick / Close Combat, Sacred Sword6.79100%
- 1
Eternatus Dragon Tail / Dynamax Cannon, Dragon Pulse8.06100% - 2
Goodra Dragon Breath / Draco Meteor, Thunder Punch8.06100% - 3
Dragonite Dragon Breath / Draco Meteor, Thunder Punch7.79100%
- 1
Rillaboom Razor Leaf / Frenzy Plant, Grass Knot8.65100% - 2
Virizion Double Kick / Leaf Blade, Close Combat7.17100% - 3
Ludicolo Razor Leaf / Leaf Storm, Solar Beam6.74100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow DewpiderCP 1,528 · Atk 148 · Def 135 · HP 796 movesets
Shadow SwampertCP 6,383 · Atk 380 · Def 194 · HP 14410 movesets
Shadow SharpedoCP 4,672 · Atk 440 · Def 100 · HP 1136 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 5.577 | 100% | 5.0 s 1.0 charged | ||
| 2 | fairyFairy Wind grassGrass KnotflyingFly | 4.491 | 86% | 5.8 s 1.1 charged | ||
| 3 | flyingPeck flyingBrave BirdfightingUpper Hand | 4.183 | 86% | 6.1 s 1.1 charged | ||
| 4 | fairyFairy Wind grassGrass KnotflyingFly | 4.133 | 86% | 5.8 s 1.1 charged | ||
| 5 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 3.978 | 79% | 6.3 s 1.3 charged | ||
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.946 | 67% | 7.2 s 1.6 charged | ||
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.884 | 90% | 8.4 s 1.5 charged | ||
| 8 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 3.871 | 75% | 6.8 s 1.4 charged | ||
| 9 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.850 | 83% | 6.5 s 1.3 charged | ||
| 10 | dragonDragon Breath dragonOutragedragonTwister | 3.680 | 82% | 7.4 s 1.5 charged | ||
| 11 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 3.658 | 86% | 6.8 s 1.3 charged | ||
| 12 | fightingLow Kick fightingFlying PressflyingSky Attack | 3.655 | 61% | 6.4 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Annihilape Low Kick / Shadow Ball, Rage Fist9.70100% - 2
Shadow Annihilape Low Kick / Shadow Ball, Rage Fist9.70100% - 3
Marshadow Shadow Claw / Rock Slide, Thunder Punch9.05100%
- 1
Virizion Double Kick / Leaf Blade, Close Combat6.54100% - 2
Sceptile Bullet Seed / Frenzy Plant, Leaf Blade4.41100% - 3
Hydrapple Bullet Seed / Seed Bomb, Outrage4.0290%
- 1
Virizion Double Kick / Close Combat, Leaf Blade4.72100% - 2
Cobalion Double Kick / Close Combat, Sacred Sword4.06100% - 3
Urshifu (Single Strike) Counter / Close Combat, Dynamic Punch3.80100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow WalreinCP 5,853 · Atk 336 · Def 195 · HP 1556 movesets
Shadow GreninjaCP 5,691 · Atk 406 · Def 171 · HP 11512 movesets
Shadow TentacruelCP 5,207 · Atk 308 · Def 229 · HP 12418 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorelectricThunder | 2.959 | 96% | 8.0 s 1.3 charged | ||
| 2 | groundMud Shot groundDrill RungroundScorching Sands | 2.949 | 42% | 6.0 s 0.9 charged | ||
| 3 | groundMud Shot groundDrill RungroundScorching Sands | 2.855 | 42% | 6.8 s 1.1 charged | ||
| 4 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.835 | 88% | 6.5 s 1.0 charged | ||
| 5 | dragonDragon Breath electricThundersteelIron Head | 2.809 | 78% | 7.9 s 1.2 charged | ||
| 6 | bugFury Cutter electricTechno Blast (Electric)bugX-Scissor | 2.731 | 96% | 6.8 s 1.0 charged | ||
| 7 | dragonDragon Breath electricThundersteelIron Head | 2.698 | 88% | 7.2 s 1.0 charged | ||
| 8 | bugFury Cutter steelMeteor MashpsychicPsychic | 2.600 | 76% | 8.1 s 1.2 charged | ||
| 9 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.578 | 67% | 7.1 s 1.5 charged | ||
| 10 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 2.565 | 67% | 7.2 s 1.3 charged | ||
| 11 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 2.515 | 96% | 7.5 s 1.1 charged | ||
| 12 | dragonDragon Tail electricFusion BoltdragonOutrage | 2.402 | 96% | 6.5 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Keldeo Low Kick / Close Combat, Secret Sword3.44100% - 2
Palkia (Origin) Dragon Breath / Draco Meteor, Spacial Rend3.15100% - 3
Zamazenta (Crowned Shield) Metal Claw / Close Combat, Behemoth Bash2.72100%
- 1
Virizion Double Kick / Close Combat, Leaf Blade5.19100% - 2
Keldeo Low Kick / Close Combat, Secret Sword3.96100% - 3
Golisopod Fury Cutter / X-Scissor, Aerial Ace3.59100%
- 1
Shadow Excadrill Mud Shot / Earthquake, Drill Run7.49100% - 2
Excadrill Mud Shot / Drill Run, Scorching Sands6.7094% - 3
Rhyperior Mud-Slap / Earthquake, Drill Run5.9594%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.