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PoGoBud

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Deoxys (Attack)

#0386
Attack
414
Defense
46
Stamina
137
Best fast:
Zen Headbutt 13.20 DPS with STAB
Best charged:
Psycho Boost 1.68 DPE with STAB
Max CP:
2,951

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
deoxys-attack
Game Master form:
DEOXYS_ATTACK
Family:
FAMILY_DEOXYS

Attack is a distinct form: it carries its own base stats, typing and movepool, and appears exactly once in the snapshot.

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#1 of 1,123 · top 0.1%
414
Defense#1,118 of 1,123 · top 99.6%
46
Stamina#839 of 1,123 · top 74.7%
137

Stat product 2,609,028 — #747 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,580
15/15/15, old level cap
Max CP (L50)
2,916
15/15/15, current level cap
Max CP (L51)
2,951
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,372 - 1,474
IV 10 to 15
Catch CP (L25)
1,716 - 1,842
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
20 km
walked per candy
Height
1.7 m
Weight
60.8 kg
Second charged move
100 candy
100,000 stardust

Best against

Which raid bosses Deoxys (Attack) is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Deoxys (Attack) does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 5)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
41,036
Attack
338
Defense
48
HP
15,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Deoxys (Attack) →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3721,716
11/11/111,3931,741
12/12/121,4131,766
13/13/131,4331,792
14/14/141,4531,817
15/15/15hundo1,4741,842

Caught CP range 1,372 - 1,474, or 1,716 - 1,842 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (13)
  • Resists (2)
Weak to
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released psychic forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset19.3 DPS
electricZap Cannon

12 x Zen Headbutt per Zap Cannon · 15.5s cycle · 298 power with STAB

#219.1 DPS
electricZap Cannon

12 x Poison Jab per Zap Cannon · 15.5s cycle · 296 power with STAB

#317.7 DPS

6 x Zen Headbutt per Dark Pulse · 9.0s cycle · 159 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Zen HeadbuttSTABpsychic11+91.0s13.209.00standard
Poison Jabpoison13+91.0s13.009.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Psycho BoostSTABpsychic70-504.0s21.001.68standard
Dark Pulsedark80-503.0s26.671.60standard
Zap Cannonelectric140-1003.5s40.001.40standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.9DPT

Poison Jab+Psycho Boost

5 fast throws · 10 turns · 5.0s to fire

Lowers its own Attack by 2 stages

#29.8DPT

Poison Jab+Zap Cannon

12 fast throws · 24 turns · 12.0s to fire

Lowers the opponent's Attack by 1 stage (33% chance)

#38.5DPT

Poison Jab+Dark Pulse

8 fast throws · 16 turns · 8.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Poison Jabpoison7+72(1.0s)3.503.50
Zen HeadbuttSTABpsychic8+63(1.5s)3.202.00

Charged moves

MoveTypePowerEnergyDPEEffect
Psycho BoostSTABpsychic70-352.40self Atk -2
Zap Cannonelectric150-801.88foe Atk -1 @33%
Dark Pulsedark80-501.60none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

100,000 Stardust and 100 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Deoxys (4)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Deoxyspsychic3451151372f / 3creleased
Deoxys (Attack)psychic414461372f / 3creleased
Deoxys (Defense)psychic1443301373f / 3creleased
Deoxys (Speed)psychic2302181372f / 3creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: DEOXYS_ATTACK_FORM — 2 fast, 3 charged. Ours: 2 fast, 3 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.