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PoGoBattler

Psycho Cut

PSYCHO_CUT_FAST
psychicFast move30 forms can use it21 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
4
Energy
+7
Duration
0.5s
500 ms
DPS
8.00
power / duration
EPS
14.00
energy / duration
Trainer Battle
4 / 9 / 2t
power / energy / turns
Damage window270 - 470 ms of 500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
4
4 in raids
Energy
+9
+7 in raids
Turns
2
1.0s
DPT
2.00
damage per turn
EPT
4.50
energy per turn

Turns are the one-based count the game and every reference site print; the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 30 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
KadabraKadabra#0064psychicSTAB
AlakazamAlakazam#0065psychicSTAB
Mega AlakazamMega Alakazam#0065psychicSTAB
Galarian PonytaGalarian Ponyta#0077psychicSTAB
Galarian RapidashGalarian Rapidash#0078psychicfairySTAB
Galarian ArticunoGalarian Articuno#0144psychicflyingSTAB
MewtwoMewtwo#0150psychicSTAB
Mega Mewtwo XMega Mewtwo X#0150psychicfightingSTAB
Mega Mewtwo YMega Mewtwo Y#0150psychicSTAB
MedichamMedicham#0308fightingpsychicSTAB
Mega MedichamMega Medicham#0308fightingpsychicSTAB
GalladeGallade#0475psychicfightingSTAB
Mega GalladeMega Gallade#0475psychicfightingSTAB
CresseliaCresselia#0488psychicSTAB
MalamarMalamar#0687darkpsychicSTAB
Mega MalamarMega Malamar#0687darkpsychicSTAB
NecrozmaNecrozma#0800psychicSTAB
Necrozma (Dawn Wings)Necrozma (Dawn Wings)#0800psychicghostSTAB
Necrozma (Dusk Mane)Necrozma (Dusk Mane)#0800psychicsteelSTAB
OrbeetleOrbeetle#0826bugpsychicSTAB
HattereneHatterene#0858psychicfairySTAB
SpindaSpinda#0327normalstandard
AbsolAbsol#0359darkstandard
Mega AbsolMega Absol#0359darkstandard
HonedgeHonedge#0679steelghoststandard
DoubladeDoublade#0680steelghoststandard
Aegislash (Shield)Aegislash (Shield)#0681steelghoststandard
Hisuian DecidueyeHisuian Decidueye#0724grassfightingstandard
Mega Absol ZMega Absol Z#0359darkghostunreleased
Aegislash (Blade)Aegislash (Blade)#0681steelghostunreleased

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.