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PoGoBattler

Fire Punch

FIRE_PUNCH
fireCharged move20 forms can use it7 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
50
Energy
-33
Duration
2.0s
2000 ms
DPS
25.00
power / duration
DPE
1.52
power / energy
Trainer Battle
60 / 40
power / energy
Damage window1300 - 1700 ms of 2000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
60
50 in raids
Energy
-40
-33 in raids
DPE
1.50
1.52 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
2.0s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 20 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
CharmeleonCharmeleon#0005fireSTAB
MagmarMagmar#0126fireSTAB
Hisuian TyphlosionHisuian Typhlosion#0157fireghostSTAB
MagbyMagby#0240fireSTAB
MagmortarMagmortar#0467fireSTAB
DarumakaDarumaka#0554fireSTAB
Primal GroudonPrimal Groudon#0383groundfireSTABelite / legacy
AlakazamAlakazam#0065psychicstandard
Mega AlakazamMega Alakazam#0065psychicstandard
HypnoHypno#0097psychicstandard
HitmonchanHitmonchan#0107fightingstandard
DusclopsDusclops#0356ghoststandard
BunearyBuneary#0427normalstandard
LopunnyLopunny#0428normalstandard
Mega LopunnyMega Lopunny#0428normalfightingstandard
DiggersbyDiggersby#0660normalgroundstandard
MarshadowMarshadow#0802fightingghoststandard
UrsalunaUrsaluna#0901groundnormalstandard
GroudonGroudon#0383groundelite / legacy
Meloetta (Pirouette)Meloetta (Pirouette)#0648normalfightingunreleased

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.