Skip to content
PoGoBud

Shadow Alolan Sandslash counters

icesteelSteel-type Male Grunt ยท slot 3Grunt
CP
5,226
Attack
327.9
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
118

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Gyro Ball

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Sandslash
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
8.850
100%5.0 s
1.0 charged
89% HP left on average
2
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
7.375
100%6.0 s
0.0 charged
86% HP left on average
3
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
7.375
100%6.5 s
1.0 charged
86% HP left on average
4
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.333
100%5.5 s
1.0 charged
86% HP left on average
5
Victini
normalQuick Attack
fireV-createfireOverheat
6.300
100%5.5 s
1.0 charged
84% HP left on average
6
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
6.125
100%6.5 s
1.0 charged
84% HP left on average
7
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
5.900
100%5.5 s
1.0 charged
83% HP left on average
8
Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
5.833
100%5.5 s
1.0 charged
83% HP left on average
9
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
5.821
100%7.5 s
1.0 charged
83% HP left on average
10
Volcanion
fireIncinerate
fireOverheatgroundEarth Power
5.786
100%7.5 s
0.0 charged
83% HP left on average
11
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
5.567
100%6.5 s
1.0 charged
82% HP left on average
12
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.531
100%5.0 s
1.0 charged
82% HP left on average
13
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
5.400
100%6.5 s
1.0 charged
81% HP left on average
14
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
5.250
100%6.5 s
1.0 charged
81% HP left on average
15
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.250
100%6.5 s
1.0 charged
81% HP left on average
16
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
5.238
100%8.0 s
1.0 charged
81% HP left on average
17
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
5.143
100%7.5 s
0.0 charged
81% HP left on average
18
Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
5.000
100%5.5 s
1.0 charged
80% HP left on average
19
Shadow Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
5.000
100%5.5 s
1.0 charged
80% HP left on average
20
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
4.943
100%5.0 s
0.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme