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PoGoBud

Shadow Golem counters

rockgroundRock-type Male Grunt ยท slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Mud Shot / Stone Edge

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golem
#PokemonMovesPowerWinsTimeResult
1
Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
2
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
10.000
100%5.0 s
1.0 charged
91% HP left on average
3
Shadow Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
91% HP left on average
4
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundBulldoze
10.000
100%5.5 s
1.0 charged
91% HP left on average
5
Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
9.611
100%6.5 s
1.0 charged
90% HP left on average
6
Tornadus (Incarnate)
darkBite
grassGrass KnotdarkDark Pulse
8.889
100%7.0 s
1.0 charged
89% HP left on average
7
Shadow Jumpluff
grassBullet Seed
grassSolar BeamgrassEnergy Ball
8.556
100%6.5 s
1.0 charged
88% HP left on average
8
Leavanny
bugBug Bite
grassLeaf StormgrassLeaf Blade
8.556
100%6.5 s
1.0 charged
88% HP left on average
9
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
8.125
100%6.5 s
1.0 charged
88% HP left on average
10
Hawlucha
fightingLow Kick
fightingFlying PressbugX-Scissor
7.900
100%5.5 s
1.0 charged
87% HP left on average
11
Celebi
grassMagical Leaf
grassLeaf StormgrassSeed Bomb
7.875
100%6.5 s
1.0 charged
87% HP left on average
12
Golisopod
bugFury Cutter
waterAqua JetwaterLiquidation
7.700
100%5.5 s
1.0 charged
87% HP left on average
13
Pelipper
waterWater Gun
waterHydro PumpwaterWeather Ball (Water)
7.444
100%6.5 s
1.0 charged
87% HP left on average
14
Gogoat
grassVine Whip
grassLeaf BladegrassSeed Bomb
7.367
100%5.5 s
1.0 charged
86% HP left on average
15
Sceptile
grassBullet Seed
grassFrenzy PlantgrassLeaf Blade
7.350
100%5.0 s
1.0 charged
86% HP left on average
16
Shadow Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
7.208
100%6.5 s
1.0 charged
86% HP left on average
17
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
7.208
100%6.5 s
1.0 charged
86% HP left on average
18
Shadow Skiploom
grassBullet Seed
grassGrass KnotgrassEnergy Ball
7.056
100%6.5 s
1.0 charged
86% HP left on average
19
Staraptor
groundSand Attack
fightingClose CombatflyingBrave Bird
7.000
100%6.5 s
1.0 charged
86% HP left on average
20
Flamigo
fightingDouble Kick
fightingClose CombatfightingUpper Hand
6.833
100%6.5 s
1.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.