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PoGoBud

Shadow Persian counters

normalGiovanni ยท slot 1Boss
CP
4,792
Attack
335.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
111

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Persian
#PokemonMovesPowerWinsTimeResult
1
Urshifu (Single Strike)
fightingCounter
fightingDynamic PunchfightingBrick Break
3.320
100%8.1 s
0.6 charged
62% HP left on average
2
Shadow Annihilape
fightingCounter
fightingLow SweepiceIce Punch
3.214
100%8.1 s
0.6 charged
64% HP left on average
3
Marshadow
fightingCounter
rockRock SlidefireFire Punch
3.031
100%8.1 s
0.6 charged
65% HP left on average
4
Cobalion
fightingDouble Kick
fightingSacred SwordsteelIron Head
2.836
100%10.9 s
2.8 charged
64% HP left on average
5
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
2.638
100%8.3 s
1.3 charged
59% HP left on average
6
Urshifu (Rapid Strike)
fightingCounter
fightingDynamic PunchfightingBrick Break
2.630
100%8.1 s
0.6 charged
58% HP left on average
7
Buzzwole
fightingCounter
bugLungefightingPower-Up Punch
2.421
100%10.1 s
1.8 charged
54% HP left on average
8
Shadow Conkeldurr
fightingCounter
fightingDynamic PunchfightingFocus Blast
2.348
100%7.1 s
0.3 charged
53% HP left on average
9
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
2.324
100%8.1 s
0.6 charged
54% HP left on average
10
Keldeo
fightingLow Kick
fightingSecret SwordfightingSacred Sword
2.321
100%10.6 s
3.0 charged
52% HP left on average
11
Lucario
fightingForce Palm
fightingClose CombatfightingAura Sphere
2.275
100%8.3 s
1.3 charged
55% HP left on average
12
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
2.229
100%7.5 s
0.4 charged
49% HP left on average
13
Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
2.192
100%9.1 s
0.6 charged
50% HP left on average
14
Passimian
fightingCounter
fightingClose CombatfightingSuperpower
2.160
100%9.1 s
0.6 charged
51% HP left on average
15
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
2.122
100%7.0 s
0.3 charged
48% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.