Shadow Persian counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingDynamic PunchfightingBrick Break | 3.320 | 100% | 8.1 s 0.6 charged | 62% HP left on average | |
| 2 | fightingCounter fightingLow SweepiceIce Punch | 3.214 | 100% | 8.1 s 0.6 charged | 64% HP left on average | |
| 3 | fightingCounter rockRock SlidefireFire Punch | 3.031 | 100% | 8.1 s 0.6 charged | 65% HP left on average | |
| 4 | fightingDouble Kick fightingSacred SwordsteelIron Head | 2.836 | 100% | 10.9 s 2.8 charged | 64% HP left on average | |
| 5 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 2.638 | 100% | 8.3 s 1.3 charged | 59% HP left on average | |
| 6 | fightingCounter fightingDynamic PunchfightingBrick Break | 2.630 | 100% | 8.1 s 0.6 charged | 58% HP left on average | |
| 7 | fightingCounter bugLungefightingPower-Up Punch | 2.421 | 100% | 10.1 s 1.8 charged | 54% HP left on average | |
| 8 | fightingCounter fightingDynamic PunchfightingFocus Blast | 2.348 | 100% | 7.1 s 0.3 charged | 53% HP left on average | |
| 9 | fightingCounter fightingClose CombatflyingBrave Bird | 2.324 | 100% | 8.1 s 0.6 charged | 54% HP left on average | |
| 10 | fightingLow Kick fightingSecret SwordfightingSacred Sword | 2.321 | 100% | 10.6 s 3.0 charged | 52% HP left on average | |
| 11 | fightingForce Palm fightingClose CombatfightingAura Sphere | 2.275 | 100% | 8.3 s 1.3 charged | 55% HP left on average | |
| 12 | fightingForce Palm fightingClose CombatfightingSuperpower | 2.229 | 100% | 7.5 s 0.4 charged | 49% HP left on average | |
| 13 | fightingForce Palm fightingClose CombatfightingSuperpower | 2.192 | 100% | 9.1 s 0.6 charged | 50% HP left on average | |
| 14 | fightingCounter fightingClose CombatfightingSuperpower | 2.160 | 100% | 9.1 s 0.6 charged | 51% HP left on average | |
| 15 | fightingCounter fightingClose CombatfightingDynamic Punch | 2.122 | 100% | 7.0 s 0.3 charged | 48% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.