Giovanni Counters
Boss“I will not tolerate your interference.”
Team GO Rocket Boss. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Zekrom).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 2.068 | 65% | 10.4 s 2.1 charged | Slot 1 1.7Slot 2 0.7Slot 3 3.7 | |
| 2 | normalScratch groundHigh HorsepowericeIce Punch | 1.761 | 64% | 10.0 s 1.9 charged | Slot 1 1.5Slot 2 0.7Slot 3 3.1 | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 1.696 | 54% | 9.0 s 1.0 charged | Slot 1 1.6Slot 2 0.5Slot 3 3.1 | |
| 4 | fightingCounter fightingLow SweepiceIce Punch | 1.664 | 44% | 9.3 s 1.2 charged | Slot 1 3.2Slot 2 1.1Slot 3 0.7 | |
| 5 | fairyGeomancy fairyMoonblastfightingClose Combat | 1.634 | 78% | 9.8 s 2.1 charged | Slot 1 1.9Slot 2 0.8Slot 3 2.3 | |
| 6 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.620 | 69% | 10.7 s 2.0 charged | Slot 1 1.6Slot 2 0.8Slot 3 2.5 | |
| 7 | fightingCounter rockRock SlidefireFire Punch | 1.571 | 44% | 9.5 s 1.2 charged | Slot 1 3.0Slot 2 1.1Slot 3 0.5 | |
| 8 | fightingCounter fightingDynamic PunchfightingBrick Break | 1.524 | 33% | 8.9 s 1.1 charged | Slot 1 3.3Slot 2 0.7Slot 3 0.6 | |
| 9 | icePowder Snow iceAvalancheiceIcicle Spear | 1.485 | 54% | 8.6 s 1.5 charged | Slot 1 1.3Slot 2 0.4Slot 3 2.8 | |
| 10 | groundMud-Slap groundDrill RunrockRock Wrecker | 1.414 | 56% | 10.3 s 1.9 charged | Slot 1 1.8Slot 2 0.5Slot 3 2.0 | |
| 11 | dragonDragon Breath dragonDragon ClawghostShadow Force | 1.414 | 54% | 11.8 s 2.3 charged | Slot 1 1.6Slot 2 1.0Slot 3 1.6 | |
| 12 | groundMud Shot groundDrill RungroundScorching Sands | 1.413 | 64% | 8.2 s 1.5 charged | Slot 1 1.4Slot 2 0.4Slot 3 2.4 | |
| 13 | fightingCounter fightingDynamic PunchfightingBrick Break | 1.344 | 39% | 9.5 s 1.2 charged | Slot 1 2.6Slot 2 0.8Slot 3 0.6 | |
| 14 | dragonDragon Breath dragonDragon ClawghostShadow Sneak | 1.340 | 46% | 12.8 s 2.6 charged | Slot 1 2.1Slot 2 1.2Slot 3 0.7 | |
| 15 | fightingLow Kick fightingSecret SwordfightingSacred Sword | 1.321 | 56% | 9.8 s 2.3 charged | Slot 1 2.3Slot 2 1.0Slot 3 0.6 |
Slot 1 counters
You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingDynamic PunchfightingBrick Break | 3.320 | 100% | 8.1 s 0.6 charged | ||
| 2 | fightingCounter fightingLow SweepiceIce Punch | 3.214 | 100% | 8.1 s 0.6 charged | ||
| 3 | fightingCounter rockRock SlidefireFire Punch | 3.031 | 100% | 8.1 s 0.6 charged | ||
| 4 | fightingDouble Kick fightingSacred SwordsteelIron Head | 2.836 | 100% | 10.9 s 2.8 charged | ||
| 5 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 2.638 | 100% | 8.3 s 1.3 charged | ||
| 6 | fightingCounter fightingDynamic PunchfightingBrick Break | 2.630 | 100% | 8.1 s 0.6 charged | ||
| 7 | fightingCounter bugLungefightingPower-Up Punch | 2.421 | 100% | 10.1 s 1.8 charged | ||
| 8 | fightingCounter fightingDynamic PunchfightingFocus Blast | 2.348 | 100% | 7.1 s 0.3 charged | ||
| 9 | fightingCounter fightingClose CombatflyingBrave Bird | 2.324 | 100% | 8.1 s 0.6 charged | ||
| 10 | fightingLow Kick fightingSecret SwordfightingSacred Sword | 2.321 | 100% | 10.6 s 3.0 charged | ||
| 11 | fightingForce Palm fightingClose CombatfightingAura Sphere | 2.275 | 100% | 8.3 s 1.3 charged | ||
| 12 | fightingForce Palm fightingClose CombatfightingSuperpower | 2.229 | 100% | 7.5 s 0.4 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow KangaskhanCP 7,335 · Atk 398 · Def 219 · HP 1558 movesets
Shadow RhyperiorCP 10,596 · Atk 520 · Def 250 · HP 16614 movesets
Shadow MachampCP 8,644 · Atk 505 · Def 212 · HP 13810 movesets
No single Pokemon beats everything this slot can roll: the best all-rounder wins 67% of its fights here. That is real, not an averaging artefact — Kangaskhan, Rhyperior, Machamp want different answers — so the best counter for each one is listed under the table. You see which one you face before you choose.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 1.304 | 46% | 12.3 s 2.5 charged | ||
| 2 | grassMagical Leaf grassGrass KnotgrassEnergy Ball | 1.255 | 42% | 11.7 s 1.5 charged | ||
| 3 | dragonDragon Breath waterAqua TaildragonOutrage | 1.246 | 63% | 13.3 s 3.0 charged | ||
| 4 | dragonDragon Breath waterAqua TaildragonOutrage | 1.197 | 50% | 11.5 s 2.4 charged | ||
| 5 | dragonDragon Breath dragonDragon ClawghostShadow Sneak | 1.183 | 38% | 15.9 s 3.0 charged | ||
| 6 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 1.159 | 67% | 10.8 s 2.3 charged | ||
| 7 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 1.153 | 67% | 11.8 s 2.5 charged | ||
| 8 | bugFury Cutter grassTrailblazebugBug Buzz | 1.150 | 46% | 11.1 s 2.0 charged | ||
| 9 | groundMud Shot fightingSuperpowergroundBulldoze | 1.137 | 50% | 11.0 s 2.0 charged | ||
| 10 | fightingCounter fightingClose CombatflyingBrave Bird | 1.125 | 42% | 12.3 s 1.3 charged | ||
| 11 | psychicConfusion fightingAura SpheregrassSeed Bomb | 1.080 | 50% | 13.1 s 2.4 charged | ||
| 12 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.047 | 67% | 10.3 s 2.1 charged |
Best for each Pokemon this slot can roll
- 1
Dragonite Dragon Breath / Superpower, Draco Meteor2.36100% - 2
Scyther Fury Cutter / Bug Buzz, X-Scissor2.1888% - 3
Landorus (Therian) Mud Shot / Superpower, Stone Edge2.16100%
- 1
Shaymin (Sky) Magical Leaf / Solar Beam, Grass Knot1.5450% - 2
Virizion Double Kick / Leaf Blade, Close Combat1.1686% - 3
Shadow Torterra Razor Leaf / Frenzy Plant, Solar Beam1.16100%
- 1
Lunala Confusion / Future Sight, Moonblast2.21100% - 2
Giratina (Altered) Dragon Breath / Dragon Claw, Shadow Sneak1.5060% - 3
Zapdos Thunder Shock / Drill Peck, Zap Cannon1.44100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 3.730 | 75% | 7.4 s 1.3 charged | ||
| 2 | normalScratch groundHigh HorsepowericeIce Punch | 3.112 | 75% | 7.4 s 1.3 charged | ||
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 3.071 | 75% | 6.5 s 1.0 charged | ||
| 4 | icePowder Snow iceAvalancheiceIcicle Spear | 2.840 | 75% | 6.6 s 1.3 charged | ||
| 5 | groundMud Shot groundPrecipice BladesgroundEarthquake | 2.738 | 75% | 7.3 s 1.0 charged | ||
| 6 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.505 | 75% | 6.5 s 1.0 charged | ||
| 7 | groundMud Shot groundDrill RungroundScorching Sands | 2.421 | 75% | 6.6 s 1.3 charged | ||
| 8 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.258 | 88% | 6.5 s 1.1 charged | ||
| 9 | groundMud-Slap groundDrill RunrockRock Wrecker | 1.955 | 50% | 7.6 s 1.4 charged | ||
| 10 | groundMud Shot groundEarth PowerdragonOutrage | 1.869 | 75% | 7.3 s 1.0 charged | ||
| 11 | groundMud Shot groundEarth PowerdragonOutrage | 1.684 | 75% | 6.5 s 1.0 charged | ||
| 12 | dragonDragon Breath dragonDragon ClawghostShadow Force | 1.637 | 25% | 7.3 s 1.3 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.