Sierra Counters
Leader“I envy you—you get to battle me!”
Team GO Rocket Leader. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Pancham).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 3.116 | 42% | 8.6 s 1.2 charged | Slot 1 8.1Slot 2 0.4Slot 3 0.8 | |
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 2.174 | 33% | 8.0 s 0.9 charged | Slot 1 5.7Slot 2 0.4Slot 3 0.4 | |
| 3 | fairyCharm fairyPlay RoughghostShadow Ball | 1.955 | 43% | 11.2 s 1.4 charged | Slot 1 4.5Slot 2 0.7Slot 3 0.6 | |
| 4 | fireFire Fang fireOverheatfireFusion Flare | 1.888 | 51% | 7.6 s 0.8 charged | Slot 1 1.8Slot 2 2.6Slot 3 1.3 | |
| 5 | psychicConfusion flyingBrave BirdflyingFly | 1.591 | 47% | 8.4 s 1.1 charged | Slot 1 3.6Slot 2 0.5Slot 3 0.7 | |
| 6 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.582 | 63% | 9.1 s 2.1 charged | Slot 1 1.0Slot 2 0.8Slot 3 2.9 | |
| 7 | fireFire Fang fireOverheatfireFusion Flare | 1.535 | 58% | 8.8 s 1.0 charged | Slot 1 1.2Slot 2 2.0Slot 3 1.4 | |
| 8 | psychicConfusion fairyMoonblastpsychicPsyshock | 1.476 | 38% | 8.1 s 1.3 charged | Slot 1 3.3Slot 2 0.4Slot 3 0.7 | |
| 9 | fightingCounter fightingClose CombatfireFire Punch | 1.452 | 60% | 8.9 s 1.3 charged | Slot 1 2.3Slot 2 0.6Slot 3 1.5 | |
| 10 | fireFire Spin fireFire BlastfireFlamethrower | 1.451 | 40% | 8.5 s 0.9 charged | Slot 1 1.0Slot 2 2.3Slot 3 1.1 | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.449 | 53% | 10.1 s 2.4 charged | Slot 1 1.0Slot 2 0.9Slot 3 2.4 | |
| 12 | iceIce Fang fightingClose CombatfairyMoonblast | 1.449 | 57% | 11.5 s 1.9 charged | Slot 1 1.3Slot 2 1.2Slot 3 1.8 | |
| 13 | fightingDouble Kick fightingSacred SwordgrassLeaf Blade | 1.414 | 67% | 10.0 s 2.5 charged | Slot 1 1.3Slot 2 0.6Slot 3 2.4 | |
| 14 | fireIncinerate fireSacred Fire++fireSacred Fire | 1.382 | 54% | 9.1 s 0.9 charged | Slot 1 1.4Slot 2 1.9Slot 3 0.9 | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.361 | 42% | 8.2 s 1.9 charged | Slot 1 0.9Slot 2 0.4Slot 3 2.7 |
Slot 1 counters
You 0 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 8.115 | 100% | 6.0 s 0.3 charged | ||
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 5.699 | 100% | 6.0 s 0.3 charged | ||
| 3 | fairyCharm fairyPlay RoughghostShadow Ball | 4.548 | 100% | 9.0 s 1.0 charged | ||
| 4 | psychicConfusion flyingBrave BirdflyingFly | 3.578 | 100% | 6.0 s 0.3 charged | ||
| 5 | psychicConfusion fairyMoonblastpsychicPsyshock | 3.332 | 100% | 6.0 s 0.3 charged | ||
| 6 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 2.962 | 100% | 6.0 s 0.3 charged | ||
| 7 | psychicConfusion psychicPsystrikepsychicPsychic | 2.825 | 100% | 6.0 s 0.3 charged | ||
| 8 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 2.629 | 100% | 6.0 s 0.3 charged | ||
| 9 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 2.376 | 100% | 6.0 s 0.3 charged | ||
| 10 | fightingCounter fightingClose CombatfireFire Punch | 2.263 | 100% | 9.3 s 1.0 charged | ||
| 11 | fairyCharm fairyDazzling GleampsychicPsyshock | 2.225 | 100% | 7.3 s 0.8 charged | ||
| 12 | psychicPsycho Cut psychicFuture SightdragonOutrage | 2.213 | 67% | 10.0 s 1.8 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow BlastoiseCP 5,848 · Atk 337 · Def 241 · HP 12412 movesets
Shadow FlygonCP 6,296 · Atk 399 · Def 199 · HP 12521 movesets
Shadow FerrothornCP 5,500 · Atk 313 · Def 259 · HP 11910 movesets
No single Pokemon beats everything this slot can roll: the best all-rounder wins 54% of its fights here. That is real, not an averaging artefact — Blastoise, Flygon, Ferrothorn want different answers — so the best counter for each one is listed under the table. You see which one you face before you choose.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang fireOverheatfireFusion Flare | 2.625 | 33% | 7.9 s 0.8 charged | ||
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 2.291 | 33% | 8.9 s 0.8 charged | ||
| 3 | fireFire Fang fireOverheatfireFusion Flare | 2.020 | 33% | 8.5 s 1.0 charged | ||
| 4 | fireIncinerate fireSacred Fire++fireSacred Fire | 1.865 | 33% | 8.2 s 0.7 charged | ||
| 5 | iceIce Fang iceIce BurniceBlizzard | 1.614 | 42% | 8.8 s 0.9 charged | ||
| 6 | fireFire Fang dragonDraco MeteorfireFire Blast | 1.521 | 33% | 8.2 s 0.7 charged | ||
| 7 | fireFire Spin fireFire BlastfireMagma Storm | 1.374 | 33% | 10.2 s 1.7 charged | ||
| 8 | iceIce Fang iceAvalancheiceBlizzard | 1.214 | 38% | 9.3 s 1.3 charged | ||
| 9 | iceIce Fang fightingClose CombatfairyMoonblast | 1.164 | 54% | 13.1 s 2.2 charged | ||
| 10 | fireIncinerate fireSacred Fire++flyingBrave Bird | 1.005 | 29% | 9.6 s 1.3 charged | ||
| 11 | iceIce Fang iceAvalanchefireOverheat | 0.985 | 33% | 8.0 s 0.8 charged | ||
| 12 | iceIce Fang iceAvalancheiceIcy Wind | 0.845 | 17% | 10.6 s 1.5 charged |
Best for each Pokemon this slot can roll
- 1
Kartana Razor Leaf / Leaf Blade, Sacred Sword1.5567% - 2
Keldeo Low Kick / Close Combat, Secret Sword1.1467% - 3
Rillaboom Razor Leaf / Frenzy Plant, Grass Knot1.0325%
- 1
Kyurem (White) Ice Fang / Ice Burn, Blizzard3.73100% - 2
Baxcalibur Ice Fang / Avalanche, Blizzard2.2790% - 3
Shadow Articuno Frost Breath / Blizzard, Ice Beam2.2552%
- 1
Shadow Reshiram Fire Fang / Overheat, Fusion Flare6.18100% - 2
Shadow Heatran Fire Spin / Fire Blast, Flamethrower5.68100% - 3
Reshiram Fire Fang / Overheat, Fusion Flare4.85100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow MiloticCP 7,139 · Atk 376 · Def 254 · HP 14110 movesets
Shadow HoundoomCP 6,241 · Atk 434 · Def 173 · HP 12015 movesets
Shadow SteelixCP 5,731 · Atk 296 · Def 312 · HP 12015 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.885 | 83% | 7.1 s 1.4 charged | ||
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.749 | 67% | 6.6 s 1.2 charged | ||
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.409 | 63% | 8.2 s 1.7 charged | ||
| 4 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.396 | 71% | 6.1 s 0.9 charged | ||
| 5 | fightingDouble Kick fightingSacred SwordgrassLeaf Blade | 2.360 | 83% | 8.4 s 2.0 charged | ||
| 6 | fightingLow Kick fightingSuperpowerdarkPayback | 2.222 | 67% | 6.6 s 1.3 charged | ||
| 7 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 2.197 | 67% | 7.3 s 1.4 charged | ||
| 8 | fightingLow Kick fightingSuperpowerdarkPayback | 2.193 | 67% | 7.4 s 1.3 charged | ||
| 9 | grassVine Whip fightingSuperpowergrassFrenzy Plant | 2.176 | 67% | 7.9 s 1.5 charged | ||
| 10 | dragonDragon Breath fightingAura SphereelectricThunder | 2.011 | 75% | 8.0 s 1.5 charged | ||
| 11 | flyingPeck fightingAura SpherefairyDazzling Gleam | 1.984 | 54% | 8.6 s 1.6 charged | ||
| 12 | groundMud Shot fightingSuperpowergroundBulldoze | 1.886 | 67% | 6.9 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Raikou Thunder Shock / Wild Charge, Thunder2.78100% - 2
Zarude Vine Whip / Power Whip, Energy Ball2.60100% - 3
Shadow Raikou Thunder Shock / Wild Charge, Thunder2.2390%
- 1
Palkia (Origin) Dragon Breath / Hydro Pump, Aqua Tail6.70100% - 2
Palkia Dragon Breath / Hydro Pump, Aqua Tail6.39100% - 3
Shadow Palkia Dragon Breath / Hydro Pump, Aqua Tail5.32100%
- 1
Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade4.14100% - 2
Garchomp Mud Shot / Earthquake, Earth Power3.8387% - 3
Shadow Heatran Fire Spin / Fire Blast, Magma Storm3.79100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.