Shadow Blastoise counters
waterSierra ยท slot 2Leader
CP
5,848
Attack
337.4
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
124
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 1.553 | 67% | 8.7 s 0.3 charged | 30% HP left on average | |
| 2 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.136 | 67% | 11.3 s 2.4 charged | 18% HP left on average | |
| 3 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 1.026 | 25% | 9.5 s 0.8 charged | 10% HP left on average | |
| 4 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 0.977 | 25% | 9.5 s 0.8 charged | 9% HP left on average | |
| 5 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.965 | 25% | 9.5 s 0.8 charged | 8% HP left on average | |
| 6 | grassRazor Leaf grassSolar BeamgrassPetal Blizzard | 0.947 | 25% | 9.5 s 0.8 charged | 7% HP left on average | |
| 7 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 0.903 | 17% | 9.8 s 0.8 charged | 7% HP left on average | |
| 8 | grassRazor Leaf grassGrass KnotgrassEnergy Ball | 0.889 | 17% | 9.8 s 0.8 charged | 6% HP left on average | |
| 9 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 0.885 | 17% | 9.8 s 1.2 charged | 3% HP left on average | |
| 10 | grassRazor Leaf grassSolar BeamgrassEnergy Ball | 0.871 | 17% | 9.8 s 0.8 charged | 5% HP left on average | |
| 11 | grassRazor Leaf grassLeaf BladedarkFoul Play | 0.870 | 17% | 9.8 s 1.2 charged | 2% HP left on average | |
| 12 | grassVine Whip grassLeaf BladegrassSeed Bomb | 0.866 | 25% | 9.6 s 2.0 charged | 14% HP left on average | |
| 13 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.855 | 25% | 9.5 s 0.8 charged | 1% HP left on average | |
| 14 | grassRazor Leaf grassEnergy BalldragonOutrage | 0.831 | 17% | 9.8 s 0.8 charged | 3% HP left on average | |
| 15 | dragonDragon Breath dragonGlaive RushdragonOutrage | 0.751 | 25% | 10.0 s 2.0 charged | 11% HP left on average | |
| 16 | electricVolt Switch electricWild ChargeelectricThunder | 0.742 | 17% | 9.9 s 1.7 charged | 1% HP left on average | |
| 17 | dragonDragon Breath grassSeed BombdragonOutrage | 0.736 | 17% | 10.3 s 2.1 charged | 9% HP left on average | |
| 18 | electricVolt Switch electricThunderelectricWildbolt Storm | 0.735 | 0% | 10.1 s 1.8 charged | 0% HP left on average | |
| 19 | electricVolt Switch electricWild ChargeelectricPlasma Fists | 0.722 | 25% | 9.8 s 2.0 charged | 4% HP left on average | |
| 20 | electricThunder Shock electricWild ChargenormalSwift | 0.715 | 25% | 9.8 s 2.4 charged | 11% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.