Shadow Tyrantrum counters
rockdragonRock-type Male Grunt ยท slot 3Grunt
CP
6,718
Attack
413.3
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
125
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / CrunchCharm / CrunchRock Throw / CrunchDragon Tail / Stone EdgeCharm / Stone EdgeRock Throw / Stone EdgeDragon Tail / OutrageCharm / OutrageRock Throw / OutrageDragon Tail / EarthquakeCharm / EarthquakeRock Throw / EarthquakeDragon Tail / Meteor BeamCharm / Meteor BeamRock Throw / Meteor BeamDragon Tail / Rock TombCharm / Rock TombRock Throw / Rock Tomb
Best counters against Rock Throw / Outrage
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 4.657 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.214 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 3.798 | 100% | 8.0 s 1.0 charged | 74% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.687 | 100% | 5.0 s 1.0 charged | 73% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 3.076 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 6 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.950 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.883 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 8 | psychicConfusion steelDoom DesirefightingAura Sphere | 2.864 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 9 | darkBite groundEarthquakegroundBulldoze | 2.857 | 100% | 7.5 s 1.0 charged | 65% HP left on average | |
| 10 | dragonDragon Tail groundEarthquakesteelHeavy Slam | 2.852 | 100% | 9.5 s 1.0 charged | 65% HP left on average | |
| 11 | groundMud Shot groundEarthquakesteelFlash Cannon | 2.792 | 100% | 8.5 s 1.0 charged | 64% HP left on average | |
| 12 | groundMud Shot groundEarthquakegroundEarth Power | 2.778 | 100% | 6.5 s 1.0 charged | 64% HP left on average | |
| 13 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.713 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 14 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.682 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.621 | 100% | 7.0 s 1.0 charged | 62% HP left on average | |
| 16 | groundMud-Slap groundEarthquakegroundDrill Run | 2.603 | 100% | 6.5 s 1.0 charged | 62% HP left on average | |
| 17 | fightingLow Kick fightingClose CombaticeIce Punch | 2.603 | 100% | 6.5 s 1.0 charged | 62% HP left on average | |
| 18 | dragonDragon Tail dragonClanging ScalesfightingClose Combat | 2.567 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 19 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 2.481 | 100% | 6.5 s 1.0 charged | 60% HP left on average | |
| 20 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.471 | 100% | 5.5 s 1.0 charged | 60% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.