Shadow Tyrantrum counters
rockdragonRock-type Male Grunt ยท slot 3Grunt
CP
6,718
Attack
413.3
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
125
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / CrunchCharm / CrunchRock Throw / CrunchDragon Tail / Stone EdgeCharm / Stone EdgeRock Throw / Stone EdgeDragon Tail / OutrageCharm / OutrageRock Throw / OutrageDragon Tail / EarthquakeCharm / EarthquakeRock Throw / EarthquakeDragon Tail / Meteor BeamCharm / Meteor BeamRock Throw / Meteor BeamDragon Tail / Rock TombCharm / Rock TombRock Throw / Rock Tomb
Best counters against Charm / Outrage
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin steelIron HeadgroundEarth Power | 3.933 | 100% | 8.0 s 1.0 charged | 75% HP left on average | |
| 2 | steelMetal Sound steelGyro BallpoisonGunk Shot | 3.682 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.396 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 4 | psychicConfusion steelDoom DesirefightingAura Sphere | 3.375 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.311 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.311 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 7 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 3.311 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 8 | bugFury Cutter steelMagnet BombwaterTechno Blast (Water) | 3.311 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 9 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.311 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 10 | fireFire Spin steelIron HeadgroundEarth Power | 3.218 | 100% | 8.0 s 1.0 charged | 69% HP left on average | |
| 11 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.115 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 12 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 3.062 | 100% | 7.5 s 1.0 charged | 67% HP left on average | |
| 13 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 3.045 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 14 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 3.018 | 100% | 7.5 s 1.0 charged | 67% HP left on average | |
| 15 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 2.933 | 100% | 8.5 s 1.0 charged | 66% HP left on average | |
| 16 | psychicPsywave fightingSuperpowergroundEarthquake | 2.833 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 17 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 2.800 | 100% | 7.5 s 1.0 charged | 64% HP left on average | |
| 18 | icePowder Snow iceBlizzardsteelGyro Ball | 2.567 | 100% | 7.5 s 1.0 charged | 61% HP left on average | |
| 19 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.531 | 100% | 6.5 s 1.0 charged | 60% HP left on average | |
| 20 | dragonDragon Tail groundEarth PowerpsychicFuture Sight | 2.462 | 100% | 8.0 s 1.0 charged | 59% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.