Shadow Malamar counters
darkpsychicPsychic-type Male Grunt ยท slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound bugX-ScissordarkDark Pulse | 5.078 | 75% | 5.5 s 1.3 charged | 59% HP left on average | |
| 2 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 4.714 | 75% | 6.3 s 1.2 charged | 54% HP left on average | |
| 3 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 4.633 | 75% | 7.1 s 1.1 charged | 61% HP left on average | |
| 4 | electricThunder Shock electricWild ChargeelectricThunder | 3.954 | 100% | 5.5 s 1.3 charged | 62% HP left on average | |
| 5 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.943 | 75% | 6.3 s 1.2 charged | 50% HP left on average | |
| 6 | steelMetal Claw bugX-ScissordarkDark Pulse | 3.830 | 75% | 6.3 s 1.3 charged | 50% HP left on average | |
| 7 | dragonDragon Breath darkBrutal SwingdarkCrunch | 3.798 | 75% | 6.5 s 1.5 charged | 53% HP left on average | |
| 8 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.722 | 100% | 5.5 s 1.3 charged | 68% HP left on average | |
| 9 | fireFire Spin steelIron HeadgrassSolar Beam | 3.630 | 100% | 8.3 s 1.6 charged | 52% HP left on average | |
| 10 | electricCharge Beam fairyDazzling GleamsteelDoom Desire | 3.605 | 92% | 8.1 s 1.5 charged | 51% HP left on average | |
| 11 | bugBug Bite fireFire BlaststeelIron Head | 3.391 | 75% | 5.5 s 0.5 charged | 45% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakedragonOutrage | 3.380 | 100% | 8.3 s 1.6 charged | 62% HP left on average | |
| 13 | ghostHex fairyDazzling GleamghostShadow Ball | 3.119 | 75% | 6.3 s 1.2 charged | 52% HP left on average | |
| 14 | bugBug Bite fireFire BlaststeelIron Head | 3.041 | 75% | 6.4 s 0.5 charged | 46% HP left on average | |
| 15 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 2.999 | 92% | 7.5 s 1.3 charged | 57% HP left on average | |
| 16 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.976 | 92% | 7.1 s 1.3 charged | 54% HP left on average | |
| 17 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.865 | 100% | 6.6 s 1.4 charged | 51% HP left on average | |
| 18 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.862 | 75% | 6.8 s 1.3 charged | 45% HP left on average | |
| 19 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.856 | 75% | 6.3 s 1.3 charged | 42% HP left on average | |
| 20 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.777 | 67% | 6.2 s 1.2 charged | 40% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.