Shadow Malamar counters
darkpsychicPsychic-type Male Grunt ยท slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound bugX-ScissordarkDark Pulse | 4.973 | 75% | 5.5 s 1.3 charged | 58% HP left on average | |
| 2 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 4.577 | 75% | 6.3 s 1.2 charged | 53% HP left on average | |
| 3 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 4.285 | 75% | 7.0 s 1.1 charged | 60% HP left on average | |
| 4 | dragonDragon Breath darkBrutal SwingdarkCrunch | 3.678 | 75% | 6.5 s 1.5 charged | 52% HP left on average | |
| 5 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.602 | 100% | 5.5 s 1.3 charged | 66% HP left on average | |
| 6 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.499 | 58% | 6.3 s 1.1 charged | 42% HP left on average | |
| 7 | electricThunder Shock electricWild ChargeelectricThunder | 3.423 | 92% | 5.5 s 1.3 charged | 54% HP left on average | |
| 8 | fireFire Spin steelIron HeadgrassSolar Beam | 3.422 | 83% | 8.0 s 1.4 charged | 50% HP left on average | |
| 9 | electricCharge Beam fairyDazzling GleamsteelDoom Desire | 3.385 | 75% | 7.7 s 1.4 charged | 49% HP left on average | |
| 10 | bugBug Bite fireFire BlaststeelIron Head | 3.283 | 75% | 5.5 s 0.5 charged | 43% HP left on average | |
| 11 | dragonDragon Tail groundEarthquakedragonOutrage | 3.113 | 100% | 8.3 s 1.6 charged | 59% HP left on average | |
| 12 | ghostHex fairyDazzling GleamghostShadow Ball | 3.011 | 75% | 6.3 s 1.2 charged | 51% HP left on average | |
| 13 | bugBug Bite fireFire BlaststeelIron Head | 2.943 | 75% | 6.4 s 0.5 charged | 44% HP left on average | |
| 14 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 2.902 | 92% | 7.5 s 1.3 charged | 55% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.780 | 75% | 6.8 s 1.3 charged | 43% HP left on average | |
| 16 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.777 | 100% | 6.6 s 1.4 charged | 49% HP left on average | |
| 17 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.763 | 75% | 6.8 s 1.2 charged | 52% HP left on average | |
| 18 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.694 | 67% | 6.2 s 1.2 charged | 41% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.639 | 75% | 6.8 s 1.3 charged | 40% HP left on average | |
| 20 | bugFury Cutter steelIron HeadfightingSacred Sword | 2.435 | 75% | 6.8 s 1.4 charged | 44% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.