Shadow Malamar counters
darkpsychicPsychic-type Male Grunt ยท slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound bugX-ScissordarkDark Pulse | 4.446 | 75% | 5.5 s 1.3 charged | 54% HP left on average | |
| 2 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.073 | 58% | 6.1 s 1.1 charged | 40% HP left on average | |
| 3 | steelMetal Claw bugX-ScissordarkDark Pulse | 2.957 | 75% | 6.3 s 1.3 charged | 42% HP left on average | |
| 4 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 2.776 | 58% | 6.7 s 1.1 charged | 43% HP left on average | |
| 5 | fireFire Spin steelIron HeadgrassSolar Beam | 2.671 | 75% | 7.5 s 1.3 charged | 44% HP left on average | |
| 6 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.626 | 50% | 6.0 s 1.0 charged | 39% HP left on average | |
| 7 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.419 | 67% | 6.6 s 1.2 charged | 38% HP left on average | |
| 8 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.415 | 75% | 7.3 s 1.6 charged | 41% HP left on average | |
| 9 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.281 | 50% | 6.0 s 1.0 charged | 38% HP left on average | |
| 10 | bugBug Bite fireFire BlaststeelIron Head | 2.281 | 50% | 5.8 s 0.5 charged | 36% HP left on average | |
| 11 | bugFury Cutter bugX-ScissornormalTechno Blast (Normal) | 2.265 | 50% | 5.5 s 1.0 charged | 36% HP left on average | |
| 12 | bugFury Cutter bugX-ScissorfireTechno Blast (Fire) | 2.265 | 50% | 5.5 s 1.0 charged | 36% HP left on average | |
| 13 | fairyGeomancy bugMegahornfairyMoonblast | 2.169 | 100% | 6.5 s 1.4 charged | 46% HP left on average | |
| 14 | normalQuick Attack fairyDazzling GleamnormalHyper Beam | 2.035 | 58% | 6.9 s 1.1 charged | 38% HP left on average | |
| 15 | bugFury Cutter steelIron HeadfightingSacred Sword | 2.021 | 67% | 6.8 s 1.5 charged | 34% HP left on average | |
| 16 | bugBug Bite fireFire BlaststeelIron Head | 2.020 | 67% | 7.0 s 0.6 charged | 32% HP left on average | |
| 17 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.941 | 50% | 6.3 s 1.0 charged | 35% HP left on average | |
| 18 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.887 | 50% | 6.0 s 1.0 charged | 35% HP left on average | |
| 19 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 1.884 | 58% | 6.1 s 1.1 charged | 34% HP left on average | |
| 20 | ghostAstonish fairyDazzling GleamghostShadow Ball | 1.740 | 75% | 7.5 s 1.3 charged | 32% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.