Giovanni Counters
Boss“I will not tolerate your interference.”
Team GO Rocket Boss. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Zekrom).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 1.547 | 54% | 9.5 s 1.8 charged | Slot 1 1.3Slot 2 0.4Slot 3 2.9 | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 1.415 | 54% | 9.1 s 1.5 charged | Slot 1 1.3Slot 2 0.3Slot 3 2.6 | |
| 3 | fightingCounter fightingClose CombatrockRock Slide | 1.337 | 39% | 9.2 s 1.0 charged | Slot 1 2.7Slot 2 0.9Slot 3 0.4 | |
| 4 | normalScratch groundHigh HorsepowericeIce Punch | 1.312 | 42% | 10.7 s 2.1 charged | Slot 1 1.5Slot 2 0.6Slot 3 1.8 | |
| 5 | groundMud Shot groundPrecipice BladesgroundEarthquake | 1.264 | 38% | 11.0 s 1.5 charged | Slot 1 0.7Slot 2 0.2Slot 3 2.8 | |
| 6 | fightingCounter fightingLow SweepiceIce Punch | 1.264 | 43% | 10.3 s 1.3 charged | Slot 1 2.4Slot 2 0.8Slot 3 0.5 | |
| 7 | fightingCounter fightingClose CombatfightingLow Sweep | 1.219 | 38% | 8.8 s 0.8 charged | Slot 1 2.4Slot 2 0.8Slot 3 0.5 | |
| 8 | fightingDouble Kick fightingSacred SwordsteelIron Head | 1.183 | 39% | 9.7 s 2.3 charged | Slot 1 2.6Slot 2 0.6Slot 3 0.4 | |
| 9 | fightingCounter fightingDynamic PunchfightingBrick Break | 1.181 | 33% | 8.9 s 1.4 charged | Slot 1 2.5Slot 2 0.5Slot 3 0.5 | |
| 10 | fightingDouble Kick fightingSacred SwordgrassLeaf Blade | 1.139 | 39% | 10.5 s 2.3 charged | Slot 1 2.2Slot 2 0.8Slot 3 0.4 | |
| 11 | groundMud-Slap groundEarthquakegroundDrill Run | 1.115 | 38% | 8.1 s 0.9 charged | Slot 1 1.0Slot 2 0.4Slot 3 2.0 | |
| 12 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.111 | 54% | 9.2 s 2.0 charged | Slot 1 1.8Slot 2 0.9Slot 3 0.6 | |
| 13 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.105 | 42% | 8.2 s 1.7 charged | Slot 1 2.2Slot 2 0.2Slot 3 0.9 | |
| 14 | fightingDouble Kick fightingSacred SwordrockRock Slide | 1.105 | 33% | 8.7 s 1.9 charged | Slot 1 2.4Slot 2 0.4Slot 3 0.5 | |
| 15 | fairyGeomancy fairyMoonblastfightingClose Combat | 1.060 | 47% | 9.9 s 1.8 charged | Slot 1 1.5Slot 2 0.6Slot 3 1.1 |
Slot 1 counters
You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatrockRock Slide | 2.711 | 100% | 8.1 s 0.6 charged | ||
| 2 | fightingDouble Kick fightingSacred SwordsteelIron Head | 2.612 | 100% | 10.9 s 2.8 charged | ||
| 3 | fightingCounter fightingDynamic PunchfightingBrick Break | 2.515 | 100% | 10.1 s 1.8 charged | ||
| 4 | fightingCounter fightingLow SweepiceIce Punch | 2.444 | 100% | 10.3 s 0.8 charged | ||
| 5 | fightingCounter fightingClose CombatfightingLow Sweep | 2.408 | 100% | 8.1 s 0.6 charged | ||
| 6 | fightingDouble Kick fightingSacred SwordrockRock Slide | 2.400 | 100% | 10.9 s 2.8 charged | ||
| 7 | fightingDouble Kick fightingSacred SwordgrassLeaf Blade | 2.227 | 100% | 10.8 s 2.5 charged | ||
| 8 | fightingCounter fightingClose CombatfightingDynamic Punch | 2.188 | 100% | 9.1 s 0.6 charged | ||
| 9 | fightingCounter fightingClose CombatflyingBrave Bird | 2.026 | 100% | 9.1 s 0.6 charged | ||
| 10 | fightingLow Kick darkNight SlashsteelIron Head | 2.023 | 100% | 10.6 s 2.6 charged | ||
| 11 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 2.007 | 100% | 7.5 s 0.4 charged | ||
| 12 | fightingCounter fightingDynamic PunchfightingFocus Blast | 1.982 | 100% | 9.1 s 0.6 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow KangaskhanCP 7,335 · Atk 398 · Def 219 · HP 1558 movesets
Shadow RhyperiorCP 10,596 · Atk 520 · Def 250 · HP 16614 movesets
Shadow MachampCP 8,644 · Atk 505 · Def 212 · HP 13810 movesets
No single Pokemon beats everything this slot can roll: the best all-rounder wins 63% of its fights here. That is real, not an averaging artefact — Kangaskhan, Rhyperior, Machamp want different answers — so the best counter for each one is listed under the table. You see which one you face before you choose.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 0.982 | 33% | 11.6 s 2.3 charged | ||
| 2 | grassMagical Leaf grassGrass KnotgrassEnergy Ball | 0.977 | 33% | 11.6 s 1.6 charged | ||
| 3 | fightingLow Kick fightingClose CombatflyingFly | 0.975 | 46% | 11.4 s 2.1 charged | ||
| 4 | dragonDragon Breath waterAqua TaildragonOutrage | 0.971 | 42% | 10.9 s 2.0 charged | ||
| 5 | dragonDragon Breath fightingSuperpowerflyingHurricane | 0.949 | 50% | 10.2 s 1.9 charged | ||
| 6 | dragonDragon Breath fightingSuperpowerflyingHurricane | 0.936 | 42% | 11.9 s 2.0 charged | ||
| 7 | waterWaterfall waterAqua TaildragonOutrage | 0.889 | 33% | 12.3 s 2.5 charged | ||
| 8 | bugFury Cutter grassTrailblazebugBug Buzz | 0.868 | 42% | 10.6 s 1.8 charged | ||
| 9 | fightingLow Kick fightingClose CombatfightingSecret Sword | 0.857 | 63% | 9.7 s 2.0 charged | ||
| 10 | fightingLow Kick fightingFlying PressflyingAerial Ace | 0.848 | 33% | 9.8 s 1.8 charged | ||
| 11 | fightingLow Kick grassFrenzy PlantfightingSuperpower | 0.835 | 29% | 11.0 s 2.0 charged | ||
| 12 | bugFury Cutter bugBug BuzzflyingAerial Ace | 0.828 | 25% | 12.4 s 2.3 charged |
Best for each Pokemon this slot can roll
- 1
Shadow Dragonite Dragon Breath / Superpower, Draco Meteor1.73100% - 2
Galarian Zapdos Low Kick / Brave Bird, Fly1.7188% - 3
Buzzwole Poison Jab / Superpower, Power-Up Punch1.69100%
- 1
Shaymin (Sky) Magical Leaf / Solar Beam, Grass Knot1.2750% - 2
Torterra Razor Leaf / Frenzy Plant, Solar Beam0.990% - 3
Shadow Torterra Razor Leaf / Frenzy Plant, Solar Beam0.9643%
- 1
Lunala Confusion / Future Sight, Moonblast1.7350% - 2
Skeledirge Incinerate / Blast Burn, Disarming Voice1.0480% - 3
Victini Confusion / Psyshock, V-create0.9340%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 2.865 | 75% | 7.4 s 1.3 charged | ||
| 2 | groundMud Shot groundPrecipice BladesgroundEarthquake | 2.830 | 75% | 7.3 s 1.0 charged | ||
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 2.595 | 75% | 6.5 s 1.0 charged | ||
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 2.003 | 75% | 6.5 s 1.0 charged | ||
| 5 | normalScratch groundHigh HorsepowericeIce Punch | 1.829 | 38% | 8.6 s 1.6 charged | ||
| 6 | groundMud Shot groundEarthquakegroundDrill Run | 1.330 | 38% | 8.1 s 1.6 charged | ||
| 7 | fairyGeomancy fairyMoonblastfightingClose Combat | 1.065 | 38% | 7.8 s 1.4 charged | ||
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.057 | 25% | 7.8 s 1.3 charged | ||
| 9 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.057 | 25% | 8.1 s 1.3 charged | ||
| 10 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 0.958 | 38% | 8.1 s 1.6 charged | ||
| 11 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 0.934 | 25% | 7.9 s 1.5 charged | ||
| 12 | fairyFairy Wind fairyDazzling GleamflyingFly | 0.843 | 25% | 6.6 s 1.3 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.