Skip to content
PoGoBud

Giovanni Counters

Boss

“I will not tolerate your interference.”

Team GO Rocket Boss. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Zekrom).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.

Best counters for all of Giovanni
#PokemonMovesPowerWinsTimeBy slot
1
Ursaluna
normalScratch
groundHigh HorsepowericeIce Punch
2.239
74%10.5 s
2.2 charged
Slot 1 2.0Slot 2 0.8Slot 3 3.9
2
Shadow Ursaluna
normalScratch
groundHigh HorsepowericeIce Punch
1.952
69%10.1 s
2.1 charged
Slot 1 1.6Slot 2 0.8Slot 3 3.5
3
Shadow Annihilape
fightingCounter
fightingLow SweepiceIce Punch
1.887
44%9.1 s
1.1 charged
Slot 1 3.8Slot 2 1.2Slot 3 0.7
4
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawghostShadow Force
1.850
76%11.8 s
2.3 charged
Slot 1 1.7Slot 2 1.2Slot 3 2.7
5
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
1.754
54%9.0 s
1.0 charged
Slot 1 1.6Slot 2 0.5Slot 3 3.2
6
Xerneas
fairyGeomancy
fairyMoonblastfightingClose Combat
1.750
78%9.8 s
2.1 charged
Slot 1 1.9Slot 2 0.8Slot 3 2.6
7
Eternatus
dragonDragon Tail
dragonDynamax CannondragonDragon Pulse
1.713
71%10.8 s
2.0 charged
Slot 1 1.6Slot 2 0.9Slot 3 2.6
8
Cobalion
fightingDouble Kick
fightingSacred SwordsteelIron Head
1.592
42%10.2 s
2.3 charged
Slot 1 3.7Slot 2 0.7Slot 3 0.4
9
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.590
63%9.8 s
1.8 charged
Slot 1 1.2Slot 2 0.6Slot 3 3.0
10
Buzzwole
fightingCounter
bugLungefightingPower-Up Punch
1.550
49%9.9 s
1.6 charged
Slot 1 3.0Slot 2 1.1Slot 3 0.5
11
Kommo-o
dragonDragon Tail
dragonClanging ScalesdragonDragon Claw
1.547
69%10.7 s
1.9 charged
Slot 1 1.5Slot 2 0.6Slot 3 2.5
12
Landorus (Therian)
groundMud Shot
groundBulldozegroundSandsear Storm
1.503
63%10.9 s
2.2 charged
Slot 1 1.6Slot 2 0.8Slot 3 2.1
13
Shadow Excadrill
groundMud Shot
groundDrill RungroundScorching Sands
1.463
64%8.3 s
1.5 charged
Slot 1 1.4Slot 2 0.5Slot 3 2.5
14
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
1.453
49%9.5 s
1.0 charged
Slot 1 2.6Slot 2 1.2Slot 3 0.5
15
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
1.446
36%9.0 s
1.0 charged
Slot 1 3.1Slot 2 0.8Slot 3 0.5

Slot 1 counters

You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Giovanni
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Annihilape
fightingCounter
fightingLow SweepiceIce Punch
3.794
100%7.1 s
0.3 charged
2
Cobalion
fightingDouble Kick
fightingSacred SwordsteelIron Head
3.655
100%10.9 s
2.8 charged
3
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
3.061
100%7.6 s
0.4 charged
4
Buzzwole
fightingCounter
bugLungefightingPower-Up Punch
3.048
100%8.1 s
0.6 charged
5
Urshifu (Rapid Strike)
fightingCounter
fightingDynamic PunchfightingBrick Break
2.713
100%8.1 s
0.6 charged
6
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
2.608
100%8.1 s
0.6 charged
7
Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
2.519
100%8.1 s
0.6 charged
8
Heracross
fightingCounter
fightingClose CombatfightingUpper Hand
2.453
100%8.1 s
0.6 charged
9
Shadow Conkeldurr
fightingCounter
fightingDynamic PunchfightingFocus Blast
2.432
100%7.1 s
0.3 charged
10
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
2.407
100%10.9 s
2.8 charged
11
Keldeo
fightingLow Kick
fightingSecret SwordfightingSacred Sword
2.386
100%10.6 s
3.0 charged
12
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
2.375
100%10.9 s
2.8 charged

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Giovanni
#PokemonMovesPowerWinsTimeAgainst
1
Dragonite
dragonDragon Breath
fightingSuperpowerdragonDraco Meteor
1.421
79%12.4 s
2.8 charged
2
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
1.383
67%11.6 s
2.6 charged
3
Shaymin (Sky)
grassMagical Leaf
grassGrass KnotgrassEnergy Ball
1.374
42%11.9 s
1.5 charged
4
Gyarados
dragonDragon Breath
waterAqua TaildragonOutrage
1.299
63%13.3 s
2.8 charged
5
Shadow Gyarados
dragonDragon Breath
waterAqua TaildragonOutrage
1.288
63%11.5 s
2.4 charged
6
Shadow Dragonite
dragonDragon Breath
fightingSuperpowerdragonDraco Meteor
1.258
67%10.6 s
2.4 charged
7
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawghostShadow Force
1.254
42%16.0 s
3.0 charged
8
Scyther
bugFury Cutter
grassTrailblazebugBug Buzz
1.247
42%12.2 s
2.3 charged
9
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
1.233
46%12.4 s
1.3 charged
10
Shadow Scyther
bugFury Cutter
grassTrailblazebugBug Buzz
1.211
46%11.2 s
2.1 charged
11
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundBulldoze
1.197
50%11.6 s
2.0 charged
12
Celebi
psychicConfusion
fightingAura SpheregrassSeed Bomb
1.179
58%13.2 s
2.4 charged

Best for each Pokemon this slot can roll

vs Shadow Kangaskhan
  1. 1Togekiss Peck / Aura Sphere, Dazzling Gleam2.97100%
  2. 2Dragonite Dragon Breath / Superpower, Draco Meteor2.46100%
  3. 3Scyther Fury Cutter / Bug Buzz, X-Scissor2.2688%
vs Shadow Rhyperior
  1. 1Shaymin (Sky) Magical Leaf / Solar Beam, Grass Knot1.7450%
  2. 2Virizion Double Kick / Leaf Blade, Close Combat1.5093%
  3. 3Torterra Razor Leaf / Frenzy Plant, Solar Beam1.29100%
vs Shadow Machamp
  1. 1Lunala Confusion / Future Sight, Moonblast2.29100%
  2. 2Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw1.6370%
  3. 3Skeledirge Hex / Blast Burn, Disarming Voice1.48100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Giovanni
#PokemonMovesPowerWinsTimeAgainst
1
Ursaluna
normalScratch
groundHigh HorsepowericeIce Punch
3.858
75%7.4 s
1.3 charged
2
Shadow Ursaluna
normalScratch
groundHigh HorsepowericeIce Punch
3.488
75%7.4 s
1.3 charged
3
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
3.184
75%6.5 s
1.0 charged
4
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.961
75%6.5 s
1.0 charged
5
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawghostShadow Force
2.699
75%6.9 s
1.0 charged
6
Eternatus
dragonDragon Tail
dragonDynamax CannondragonDragon Pulse
2.599
75%6.5 s
1.0 charged
7
Xerneas
fairyGeomancy
fairyMoonblastfightingClose Combat
2.557
88%6.5 s
1.1 charged
8
Kommo-o
dragonDragon Tail
dragonClanging ScalesdragonDragon Claw
2.497
100%6.5 s
1.0 charged
9
Shadow Excadrill
groundMud Shot
groundDrill RungroundScorching Sands
2.492
75%6.6 s
1.3 charged
10
Shadow Piloswine
icePowder Snow
iceAvalanchegroundHigh Horsepower
2.371
50%7.0 s
1.0 charged
11
Landorus (Therian)
groundMud Shot
groundBulldozegroundSandsear Storm
2.082
75%7.4 s
1.3 charged
12
Landorus (Incarnate)
groundMud Shot
groundEarth PowerdragonOutrage
2.056
75%7.3 s
1.0 charged

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.