Shadow Granbull counters
fairyFairy-type Female Grunt ยท slot 3Grunt
CP
5,490
Attack
387.6
x1.2 Shadow
Defense
149.1
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Bite / Close Combat
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.875 | 100% | 4.5 s 1.0 charged | 85% HP left on average | |
| 2 | fairyGeomancy fairyMoonblastnormalGiga Impact | 5.722 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 3 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 5.100 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 4 | fairyFairy Wind fairyMoonblastflyingFly | 5.100 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 5 | poisonPoison Jab fightingSuperpowerbugLunge | 5.056 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 6 | waterWater Gun fairyMoonblastwaterSurf | 4.900 | 100% | 8.0 s 1.0 charged | 80% HP left on average | |
| 7 | fightingLow Kick flyingBrave BirdflyingFly | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 8 | darkBite groundEarthquakenormalHyper Beam | 4.691 | 100% | 9.0 s 1.0 charged | 79% HP left on average | |
| 9 | fairyFairy Wind poisonSludgefireOverheat | 4.667 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 10 | waterWaterfall waterHydro CannonfairyMoonblast | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 11 | normalScratch groundHigh HorsepowernormalSwift | 4.182 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 12 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 4.167 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 13 | grassBullet Seed grassSolar BeamgrassGrass Knot | 4.083 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 14 | fireEmber fireBlast BurnfireHeat Wave | 4.060 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 15 | flyingPeck fairyDazzling GleampsychicPsyshock | 4.000 | 100% | 7.5 s 1.0 charged | 75% HP left on average | |
| 16 | electricThunder Shock electricWild ChargeelectricThunderbolt | 3.675 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 17 | poisonPoison Jab fightingClose CombatfireFire Punch | 3.646 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 18 | fightingLow Kick ghostShadow BallfightingClose Combat | 3.625 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 19 | electricThunder Shock electricZap CannonflyingDrill Peck | 3.500 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 20 | flyingGust poisonSludge BombpoisonCross Poison | 3.500 | 100% | 6.5 s 1.0 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.