Cliff Counters
Leader“My strength comes from my loyalty to Team GO Rocket.”
Team GO Rocket Leader. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Cubone).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightghostShadow Ball | 2.796 | 67% | 10.7 s 1.0 charged | Slot 1 5.3Slot 2 1.3Slot 3 1.8 | |
| 2 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 2.679 | 58% | 9.5 s 0.9 charged | Slot 1 6.2Slot 2 0.8Slot 3 1.1 | |
| 3 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.566 | 60% | 9.8 s 1.1 charged | Slot 1 5.1Slot 2 1.0Slot 3 1.7 | |
| 4 | flyingPeck fightingAura SpherefairyDazzling Gleam | 2.558 | 63% | 11.2 s 2.3 charged | Slot 1 5.0Slot 2 0.9Slot 3 1.8 | |
| 5 | grassRazor Leaf grassSeed BombghostPoltergeist | 2.471 | 43% | 10.0 s 0.8 charged | Slot 1 5.9Slot 2 0.6Slot 3 0.9 | |
| 6 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.466 | 60% | 8.5 s 0.8 charged | Slot 1 5.0Slot 2 0.8Slot 3 1.6 | |
| 7 | grassRazor Leaf grassSeed BombghostPoltergeist | 2.261 | 39% | 9.6 s 0.8 charged | Slot 1 5.4Slot 2 0.5Slot 3 0.8 | |
| 8 | waterWaterfall waterAqua JetwaterLiquidation | 2.255 | 61% | 9.8 s 1.2 charged | Slot 1 4.4Slot 2 0.9Slot 3 1.5 | |
| 9 | waterWaterfall waterOrigin PulsewaterSurf | 2.188 | 60% | 8.2 s 0.7 charged | Slot 1 3.4Slot 2 0.8Slot 3 2.3 | |
| 10 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 2.185 | 43% | 9.2 s 0.7 charged | Slot 1 5.4Slot 2 0.5Slot 3 0.7 | |
| 11 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 2.143 | 58% | 10.5 s 1.9 charged | Slot 1 3.4Slot 2 0.6Slot 3 2.5 | |
| 12 | iceFrost Breath iceBlizzardiceIce Beam | 2.142 | 42% | 9.8 s 0.8 charged | Slot 1 5.2Slot 2 0.7Slot 3 0.5 | |
| 13 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 2.110 | 54% | 11.0 s 2.3 charged | Slot 1 2.9Slot 2 0.8Slot 3 2.6 | |
| 14 | ghostShadow Claw ghostShadow ForcedragonDragon Pulse | 2.024 | 57% | 12.8 s 2.1 charged | Slot 1 3.0Slot 2 0.8Slot 3 2.3 | |
| 15 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 1.954 | 64% | 10.7 s 1.8 charged | Slot 1 2.1Slot 2 0.8Slot 3 3.0 |
Slot 1 counters
You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 6.192 | 100% | 8.8 s 0.5 charged | ||
| 2 | grassRazor Leaf grassSeed BombghostPoltergeist | 5.872 | 100% | 8.0 s 0.5 charged | ||
| 3 | grassRazor Leaf grassSeed BombghostPoltergeist | 5.418 | 100% | 8.0 s 0.5 charged | ||
| 4 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 5.356 | 100% | 8.0 s 0.5 charged | ||
| 5 | iceFrost Breath iceBlizzardiceIce Beam | 5.191 | 100% | 8.0 s 0.5 charged | ||
| 6 | waterWaterfall waterHydro PumpwaterAqua Tail | 5.073 | 100% | 8.8 s 0.5 charged | ||
| 7 | waterWaterfall waterHydro PumpwaterAqua Tail | 4.995 | 100% | 7.4 s 0.2 charged | ||
| 8 | flyingPeck fightingAura SpherefairyDazzling Gleam | 4.955 | 100% | 11.8 s 2.7 charged | ||
| 9 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 4.541 | 100% | 8.0 s 0.5 charged | ||
| 10 | waterWaterfall waterAqua JetwaterLiquidation | 4.397 | 100% | 8.8 s 0.5 charged | ||
| 11 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 4.357 | 100% | 7.0 s 0.2 charged | ||
| 12 | grassRazor Leaf grassLeaf BladeflyingAerial Ace | 4.332 | 100% | 11.3 s 0.7 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow SnorlaxCP 7,639 · Atk 371 · Def 200 · HP 21121 movesets
Shadow GolurkCP 6,736 · Atk 429 · Def 183 · HP 1348 movesets
Shadow Galarian WeezingCP 5,438 · Atk 343 · Def 230 · HP 10910 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound darkDark PulsedarkFoul Play | 1.644 | 79% | 13.8 s 2.9 charged | ||
| 2 | darkSucker Punch flyingHurricaneflyingOblivion Wing | 1.496 | 75% | 15.0 s 2.4 charged | ||
| 3 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 1.482 | 50% | 13.3 s 2.8 charged | ||
| 4 | fireFire Spin steelIron HeadpsychicPsychic Fangs | 1.480 | 54% | 11.7 s 2.1 charged | ||
| 5 | normalScratch groundHigh HorsepowericeIce Punch | 1.446 | 71% | 12.7 s 2.5 charged | ||
| 6 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 1.418 | 54% | 10.7 s 1.1 charged | ||
| 7 | normalScratch iceIce PunchgrassTrailblaze | 1.386 | 75% | 14.7 s 2.9 charged | ||
| 8 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 1.330 | 54% | 11.4 s 1.7 charged | ||
| 9 | steelMetal Claw steelBehemoth BladefightingClose Combat | 1.325 | 63% | 11.8 s 1.6 charged | ||
| 10 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 1.314 | 50% | 9.1 s 0.9 charged | ||
| 11 | psychicConfusion psychicFuture SightghostShadow Ball | 1.286 | 50% | 11.3 s 1.1 charged | ||
| 12 | psychicConfusion psychicPsychicfightingAura Sphere | 1.270 | 50% | 12.1 s 1.8 charged |
Best for each Pokemon this slot can roll
- 1
Kingambit Low Kick / Focus Blast, Dark Pulse2.4481% - 2
Hoopa (Unbound) Confusion / Dark Pulse, Psychic1.8052% - 3
Yveltal Sucker Punch / Hurricane, Dark Pulse1.6867%
- 1
Yveltal Sucker Punch / Dark Pulse, Hurricane1.7388% - 2
Obstagoon Lick / Night Slash, Obstruct1.5050% - 3
Galarian Moltres Sucker Punch / Payback, Brave Bird1.4388%
- 1
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon2.66100% - 2
Doublade Psycho Cut / Iron Head, Sacred Sword2.4090% - 3
Lunala Confusion / Future Sight, Psychic2.3490%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow TyranitarCP 9,103 · Atk 483 · Def 241 · HP 14712 movesets
Shadow CameruptCP 5,192 · Atk 379 · Def 164 · HP 11418 movesets
Shadow GalladeCP 7,313 · Atk 456 · Def 228 · HP 11216 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.985 | 50% | 7.0 s 1.5 charged | ||
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.934 | 50% | 7.0 s 1.5 charged | ||
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.851 | 58% | 6.6 s 1.3 charged | ||
| 4 | fightingLow Kick fightingClose CombatwaterAqua Jet | 2.622 | 67% | 5.8 s 1.2 charged | ||
| 5 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 2.608 | 50% | 7.0 s 1.4 charged | ||
| 6 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 2.458 | 67% | 6.0 s 1.1 charged | ||
| 7 | dragonDragon Breath dragonDraco MeteorfireFusion Flare | 2.351 | 75% | 7.0 s 1.0 charged | ||
| 8 | waterWaterfall waterOrigin PulsewaterSurf | 2.332 | 71% | 6.5 s 0.7 charged | ||
| 9 | ghostShadow Claw ghostShadow ForcedragonDragon Pulse | 2.308 | 54% | 8.3 s 1.1 charged | ||
| 10 | fairyGeomancy fightingClose CombatfairyMoonblast | 2.277 | 92% | 6.5 s 1.1 charged | ||
| 11 | dragonDragon Breath fightingAura SpheredragonDragon Claw | 2.252 | 67% | 6.1 s 1.2 charged | ||
| 12 | waterWater Gun waterHydro PumpwaterScald | 2.249 | 63% | 7.4 s 0.6 charged |
Best for each Pokemon this slot can roll
- 1
Melmetal Thunder Shock / Dynamic Punch, Double Iron Bash3.2783% - 2
Keldeo Low Kick / Close Combat, Secret Sword2.7992% - 3
Pangoro Karate Chop / Close Combat, Iron Head2.5792%
- 1
Palkia (Origin) Dragon Breath / Hydro Pump, Aqua Tail7.24100% - 2
Palkia Dragon Breath / Hydro Pump, Aqua Tail7.06100% - 3
Shadow Palkia Dragon Breath / Hydro Pump, Aqua Tail6.46100%
- 1
Lunala Shadow Claw / Shadow Ball, Moonblast2.0088% - 2
Giratina (Altered) Shadow Claw / Shadow Force, Shadow Sneak1.7588% - 3
Metagross Shadow Claw / Meteor Mash, Flash Cannon1.7463%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.