Shadow Golurk counters
groundghostCliff ยท slot 2Leader
CP
6,736
Attack
429.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
134
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSucker Punch darkDark PulseflyingOblivion Wing | 2.454 | 100% | 11.1 s 1.5 charged | 56% HP left on average | |
| 2 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 1.812 | 100% | 10.3 s 0.8 charged | 43% HP left on average | |
| 3 | ghostLick darkNight SlashdarkObstruct | 1.784 | 50% | 13.6 s 2.4 charged | 32% HP left on average | |
| 4 | normalScratch iceIce PunchgrassTrailblaze | 1.652 | 75% | 12.9 s 3.0 charged | 30% HP left on average | |
| 5 | ghostLick darkNight SlashdarkObstruct | 1.532 | 50% | 12.1 s 2.1 charged | 30% HP left on average | |
| 6 | darkSucker Punch darkDark PulseghostShadow Ball | 1.409 | 100% | 7.5 s 1.0 charged | 27% HP left on average | |
| 7 | iceIce Fang iceIce BurniceBlizzard | 1.405 | 100% | 8.0 s 0.8 charged | 28% HP left on average | |
| 8 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.397 | 100% | 11.7 s 2.8 charged | 28% HP left on average | |
| 9 | normalScratch iceIce PunchgrassTrailblaze | 1.375 | 50% | 11.4 s 1.9 charged | 29% HP left on average | |
| 10 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 1.362 | 50% | 9.1 s 0.3 charged | 21% HP left on average | |
| 11 | darkSucker Punch darkPaybackfightingClose Combat | 1.305 | 100% | 10.1 s 0.8 charged | 20% HP left on average | |
| 12 | darkBite darkDark PulsedarkBrutal Swing | 1.303 | 100% | 10.9 s 2.8 charged | 20% HP left on average | |
| 13 | psychicPsywave dragonOutragesteelHeavy Slam | 1.296 | 38% | 14.9 s 2.9 charged | 18% HP left on average | |
| 14 | flyingWing Attack ghostShadow BallflyingSky Attack | 1.269 | 63% | 16.1 s 3.5 charged | 18% HP left on average | |
| 15 | psychicPsywave groundEarthquakesteelHeavy Slam | 1.215 | 50% | 13.6 s 2.4 charged | 23% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.