Shadow Camerupt counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.243 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.060 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.459 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 4 | dragonDragon Breath waterAqua TaildragonDraco Meteor | 6.150 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 5 | dragonDragon Tail waterSurfwaterAqua Tail | 5.688 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 6 | waterWaterfall waterOrigin PulsewaterHydro Pump | 4.988 | 100% | 4.5 s 0.0 charged | 77% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.417 | 89% | 7.0 s 1.1 charged | 66% HP left on average | |
| 8 | darkBite groundEarthquakegroundBulldoze | 4.339 | 100% | 7.6 s 1.2 charged | 70% HP left on average | |
| 9 | groundMud Shot groundEarthquakegroundSand Tomb | 4.225 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.189 | 83% | 7.4 s 1.1 charged | 62% HP left on average | |
| 11 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.080 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 12 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.786 | 89% | 6.5 s 1.1 charged | 64% HP left on average | |
| 13 | waterWaterfall waterOrigin PulsewaterHydro Pump | 3.733 | 100% | 6.0 s 0.0 charged | 71% HP left on average | |
| 14 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.723 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 15 | groundMud Shot waterAqua JetwaterWater Pulse | 3.629 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 16 | waterWater Gun waterHydro PumpwaterAqua Tail | 3.506 | 89% | 6.5 s 1.1 charged | 54% HP left on average | |
| 17 | waterWater Gun waterHydro PumpwaterScald | 3.429 | 83% | 6.5 s 0.2 charged | 59% HP left on average | |
| 18 | psychicConfusion psychicPsyshockfightingFocus Blast | 3.286 | 83% | 6.5 s 1.0 charged | 61% HP left on average | |
| 19 | waterWaterfall waterHydro PumpwaterSurf | 3.240 | 100% | 6.0 s 0.0 charged | 63% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 3.123 | 83% | 7.3 s 1.1 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.