Shadow Cubone counters
groundCliff ยท slot 1Leader
CP
2,404
Attack
190.0
x1.2 Shadow
Defense
172.5
x0.83 Shadow
HP
92
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 6.192 | 100% | 8.8 s 0.5 charged | 82% HP left on average | |
| 2 | grassRazor Leaf grassSeed BombghostPoltergeist | 5.872 | 100% | 8.0 s 0.5 charged | 81% HP left on average | |
| 3 | grassRazor Leaf grassSeed BombghostPoltergeist | 5.418 | 100% | 8.0 s 0.5 charged | 80% HP left on average | |
| 4 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 5.356 | 100% | 8.0 s 0.5 charged | 79% HP left on average | |
| 5 | iceFrost Breath iceBlizzardiceIce Beam | 5.191 | 100% | 8.0 s 0.5 charged | 79% HP left on average | |
| 6 | waterWaterfall waterHydro PumpwaterAqua Tail | 5.073 | 100% | 8.8 s 0.5 charged | 80% HP left on average | |
| 7 | waterWaterfall waterHydro PumpwaterAqua Tail | 4.995 | 100% | 7.4 s 0.2 charged | 80% HP left on average | |
| 8 | flyingPeck fightingAura SpherefairyDazzling Gleam | 4.955 | 100% | 11.8 s 2.7 charged | 78% HP left on average | |
| 9 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 4.541 | 100% | 8.0 s 0.5 charged | 78% HP left on average | |
| 10 | waterWaterfall waterAqua JetwaterLiquidation | 4.397 | 100% | 8.8 s 0.5 charged | 77% HP left on average | |
| 11 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 4.357 | 100% | 7.0 s 0.2 charged | 77% HP left on average | |
| 12 | grassRazor Leaf grassLeaf BladeflyingAerial Ace | 4.332 | 100% | 11.3 s 0.7 charged | 75% HP left on average | |
| 13 | waterWaterfall waterAqua JetwaterLiquidation | 4.087 | 100% | 7.4 s 0.2 charged | 75% HP left on average | |
| 14 | grassRazor Leaf grassGrass KnotgrassEnergy Ball | 4.080 | 100% | 7.0 s 0.2 charged | 75% HP left on average | |
| 15 | fireIncinerate grassSolar BeamflyingBrave Bird | 4.067 | 100% | 9.3 s 0.7 charged | 71% HP left on average | |
| 16 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 4.042 | 100% | 7.0 s 0.2 charged | 75% HP left on average | |
| 17 | electricThunder Shock flyingDrill PeckfireHeat Wave | 4.036 | 100% | 10.6 s 2.7 charged | 74% HP left on average | |
| 18 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 4.016 | 100% | 7.0 s 0.2 charged | 75% HP left on average | |
| 19 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 3.864 | 100% | 8.0 s 0.5 charged | 74% HP left on average | |
| 20 | grassMagical Leaf grassLeaf StormgrassSeed Bomb | 3.651 | 100% | 10.2 s 0.7 charged | 69% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.