Arlo Counters
Leader“It's time to learn your place in the world.”
Team GO Rocket Leader. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Alolan Grimer).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound darkDark PulsedarkFoul Play | 3.222 | 82% | 11.4 s 2.6 charged | Slot 1 4.1Slot 2 1.7Slot 3 3.9 | |
| 2 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 2.682 | 89% | 10.4 s 2.4 charged | Slot 1 3.2Slot 2 1.7Slot 3 3.1 | |
| 3 | groundMud-Slap groundDrill RungroundScorching Sands | 2.606 | 76% | 8.5 s 1.4 charged | Slot 1 5.3Slot 2 0.9Slot 3 1.6 | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 2.495 | 68% | 9.2 s 1.2 charged | Slot 1 4.9Slot 2 0.9Slot 3 1.7 | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 2.483 | 67% | 7.8 s 0.8 charged | Slot 1 5.1Slot 2 0.8Slot 3 1.5 | |
| 6 | fireFire Spin groundEarth PowerfireFire Blast | 2.465 | 78% | 10.5 s 1.1 charged | Slot 1 3.7Slot 2 1.1Slot 3 2.6 | |
| 7 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 2.448 | 83% | 11.4 s 2.8 charged | Slot 1 4.3Slot 2 1.1Slot 3 2.0 | |
| 8 | darkBite groundEarthquakedarkCrunch | 2.445 | 99% | 13.9 s 2.9 charged | Slot 1 2.6Slot 2 2.1Slot 3 2.6 | |
| 9 | groundMud-Slap groundEarthquakegroundDrill Run | 2.377 | 71% | 7.4 s 0.8 charged | Slot 1 4.8Slot 2 0.8Slot 3 1.5 | |
| 10 | psychicPsycho Cut darkDark PulsedragonOutrage | 2.356 | 75% | 10.7 s 2.4 charged | Slot 1 2.8Slot 2 1.2Slot 3 3.0 | |
| 11 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 2.228 | 81% | 9.1 s 1.4 charged | Slot 1 2.5Slot 2 1.4Slot 3 2.9 | |
| 12 | normalTake Down groundBulldozerockStone Edge | 2.180 | 60% | 11.6 s 1.3 charged | Slot 1 4.5Slot 2 0.4Slot 3 1.6 | |
| 13 | groundMud-Slap groundEarthquakerockStone Edge | 2.161 | 58% | 8.7 s 0.9 charged | Slot 1 4.6Slot 2 0.6Slot 3 1.3 | |
| 14 | fireFire Spin fireFlamethrowersteelIron Head | 2.128 | 65% | 11.8 s 1.5 charged | Slot 1 2.7Slot 2 1.0Slot 3 2.8 | |
| 15 | normalScratch groundHigh HorsepowerfireFire Punch | 2.075 | 89% | 10.9 s 1.7 charged | Slot 1 2.8Slot 2 1.4Slot 3 1.9 |
Slot 1 counters
You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundDrill RungroundScorching Sands | 5.266 | 100% | 7.0 s 0.8 charged | ||
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 5.104 | 100% | 6.0 s 0.0 charged | ||
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 4.930 | 100% | 7.4 s 0.5 charged | ||
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 4.793 | 100% | 6.0 s 0.0 charged | ||
| 5 | groundMud-Slap groundEarthquakerockStone Edge | 4.578 | 100% | 7.4 s 0.5 charged | ||
| 6 | normalTake Down groundBulldozerockStone Edge | 4.506 | 100% | 10.7 s 0.8 charged | ||
| 7 | groundMud-Slap groundEarthquakerockStone Edge | 4.387 | 100% | 6.0 s 0.0 charged | ||
| 8 | groundMud-Slap groundEarthquakerockStone Edge | 4.333 | 100% | 6.0 s 0.0 charged | ||
| 9 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 4.271 | 100% | 9.7 s 2.7 charged | ||
| 10 | groundMud-Slap groundEarthquakerockStone Edge | 3.803 | 100% | 7.4 s 0.5 charged | ||
| 11 | fireFire Spin groundEarth PowerfireFire Blast | 3.730 | 100% | 10.7 s 0.8 charged | ||
| 12 | rockSmack Down rockMeteor BeamrockStone Edge | 3.708 | 100% | 10.7 s 0.8 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow SteelixCP 5,731 · Atk 296 · Def 312 · HP 12015 movesets
Shadow GolurkCP 6,736 · Atk 429 · Def 183 · HP 1348 movesets
Shadow SlowbroCP 6,040 · Atk 348 · Def 212 · HP 14110 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | darkBite groundEarthquakedarkCrunch | 2.101 | 96% | 15.1 s 3.1 charged | ||
| 2 | darkSucker Punch darkDark PulseflyingHurricane | 1.941 | 92% | 12.1 s 1.4 charged | ||
| 3 | darkBite grassPower WhipgrassEnergy Ball | 1.778 | 92% | 14.9 s 3.1 charged | ||
| 4 | darkBite darkDark PulsedarkBrutal Swing | 1.747 | 88% | 12.5 s 3.0 charged | ||
| 5 | normalScratch groundHigh HorsepowerfireFire Punch | 1.443 | 67% | 13.3 s 2.6 charged | ||
| 6 | darkBite waterAqua TaildarkCrunch | 1.429 | 67% | 12.0 s 2.7 charged | ||
| 7 | darkBite darkDark PulsedarkBrutal Swing | 1.403 | 58% | 11.8 s 2.4 charged | ||
| 8 | darkSucker Punch darkPaybackfightingDynamic Punch | 1.357 | 100% | 11.9 s 1.5 charged | ||
| 9 | darkSucker Punch darkDark PulsedarkFoul Play | 1.344 | 79% | 11.3 s 1.8 charged | ||
| 10 | fightingDouble Kick grassLeaf BladefightingClose Combat | 1.342 | 54% | 12.7 s 3.0 charged | ||
| 11 | grassMagical Leaf grassLeaf StormgrassSeed Bomb | 1.330 | 71% | 13.2 s 2.7 charged | ||
| 12 | darkSucker Punch darkDark PulseghostShadow Ball | 1.326 | 75% | 9.8 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Zygarde (Complete) Bite / Earthquake, Crunch2.7587% - 2
Heatran Fire Spin / Flamethrower, Magma Storm2.0593% - 3
Cobalion Double Kick / Close Combat, Sacred Sword1.95100%
- 1
Yveltal Sucker Punch / Dark Pulse, Oblivion Wing2.45100% - 2
Arboliva Razor Leaf / Energy Ball, Trailblaze1.81100% - 3
Obstagoon Lick / Night Slash, Obstruct1.7850%
- 1
Hydreigon Bite / Dark Pulse, Brutal Swing2.78100% - 2
Zarude Bite / Power Whip, Energy Ball2.65100% - 3
Shadow Hydreigon Bite / Dark Pulse, Brutal Swing2.33100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow AlakazamCP 7,229 · Atk 519 · Def 198 · HP 988 movesets
Shadow CharizardCP 6,847 · Atk 431 · Def 204 · HP 1238 movesets
Shadow ScizorCP 7,115 · Atk 455 · Def 213 · HP 1148 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound darkDark PulsedarkFoul Play | 3.856 | 75% | 8.8 s 2.0 charged | ||
| 2 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 3.146 | 79% | 7.6 s 1.5 charged | ||
| 3 | psychicPsycho Cut darkDark PulsedragonOutrage | 3.011 | 71% | 8.2 s 1.7 charged | ||
| 4 | flyingWing Attack flyingBrave BirdflyingFly | 2.991 | 100% | 7.6 s 1.4 charged | ||
| 5 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 2.853 | 83% | 6.0 s 1.1 charged | ||
| 6 | darkSucker Punch darkDark PulseflyingHurricane | 2.837 | 100% | 7.6 s 1.4 charged | ||
| 7 | normalQuick Attack fireV-createpsychicPsyshock | 2.802 | 100% | 7.6 s 1.8 charged | ||
| 8 | fireFire Spin fireFlamethrowersteelIron Head | 2.757 | 79% | 9.1 s 1.3 charged | ||
| 9 | psychicPsywave darkFoul PlayfightingSuperpower | 2.689 | 33% | 6.6 s 0.9 charged | ||
| 10 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.686 | 83% | 6.5 s 1.2 charged | ||
| 11 | dragonDragon Breath fireOverheatfireFusion Flare | 2.683 | 100% | 6.9 s 1.4 charged | ||
| 12 | ghostShadow Claw steelMeteor MashgroundEarthquake | 2.666 | 83% | 8.9 s 1.7 charged |
Best for each Pokemon this slot can roll
- 1
Kingambit Metal Sound / Dark Pulse, Foul Play8.94100% - 2
Tyranitar Bite / Brutal Swing, Crunch7.35100% - 3
Shadow Malamar Peck / Foul Play, Hyper Beam6.82100%
- 1
Shadow Regirock Lock-On / Stone Edge, Zap Cannon4.38100% - 2
Palkia Dragon Breath / Hydro Pump, Aqua Tail4.02100% - 3
Palkia (Origin) Dragon Breath / Hydro Pump, Aqua Tail4.02100%
- 1
Heatran Fire Spin / Fire Blast, Magma Storm4.35100% - 2
Shadow Heatran Fire Spin / Fire Blast, Flamethrower3.98100% - 3
Ho-Oh Incinerate / Sacred Fire++, Sacred Fire3.54100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.