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PoGoBud

Shadow Alakazam counters

psychicArlo ยท slot 3Leader
CP
7,229
Attack
518.7
x1.2 Shadow
Defense
197.7
x0.83 Shadow
HP
98

You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alakazam
#PokemonMovesPowerWinsTimeResult
1
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
8.938
100%5.5 s
1.1 charged
90% HP left on average
2
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
7.350
100%5.0 s
1.0 charged
85% HP left on average
3
Shadow Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
6.815
100%5.5 s
1.1 charged
85% HP left on average
4
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
6.792
100%5.0 s
1.0 charged
84% HP left on average
5
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
6.188
100%5.0 s
1.0 charged
83% HP left on average
6
Hoopa (Unbound)
ghostAstonish
darkDark PulseghostShadow Ball
5.751
100%7.3 s
0.4 charged
81% HP left on average
7
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
5.643
100%5.0 s
1.0 charged
80% HP left on average
8
Malamar
psychicPsywave
darkFoul PlaynormalHyper Beam
5.612
100%7.0 s
1.4 charged
81% HP left on average
9
Zarude
grassVine Whip
darkDark PulsegrassPower Whip
5.251
100%6.5 s
1.4 charged
79% HP left on average
10
Guzzlord
dragonDragon Tail
darkBrutal SwingdarkCrunch
5.209
100%6.5 s
1.4 charged
78% HP left on average
11
Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
5.141
100%6.5 s
1.4 charged
78% HP left on average
12
Galarian Moltres
darkSucker Punch
darkPaybackflyingFly
5.126
100%7.5 s
1.4 charged
79% HP left on average
13
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
5.021
100%8.1 s
1.4 charged
79% HP left on average
14
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
4.842
100%7.5 s
1.4 charged
77% HP left on average
15
Hisuian Samurott
bugFury Cutter
darkDark PulsebugX-Scissor
4.795
100%5.5 s
1.1 charged
78% HP left on average
16
Bisharp
darkSnarl
darkDark PulsebugX-Scissor
4.775
100%6.5 s
1.4 charged
78% HP left on average
17
Necrozma (Dusk Mane)
ghostShadow Claw
darkDark PulsesteelSunsteel Strike
4.551
100%6.5 s
1.4 charged
76% HP left on average
18
Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
4.499
100%7.3 s
1.4 charged
75% HP left on average
19
Umbreon
darkFeint Attack
darkDark PulsedarkFoul Play
4.495
100%8.5 s
1.6 charged
75% HP left on average
20
Grimmsnarl
darkBite
darkDark PulsedarkFoul Play
4.402
100%5.5 s
1.1 charged
77% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.