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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Yanmega

#0469
Attack
231
Defense
156
Stamina
200
Best fast:
Bug Bite 12.00 DPS with STAB
Best charged:
Bug Buzz 2.28 DPE with STAB
Max CP:
3,370

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
yanmega
Game Master form:
YANMEGA (no form template)
Family:
FAMILY_YANMA

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#214 of 1,123 · top 19.1%
231
Defense#484 of 1,123 · top 43.1%
156
Stamina#229 of 1,123 · top 20.4%
200

Stat product 7,207,200 — #281 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,946
15/15/15, old level cap
Max CP (L50)
3,330
15/15/15, current level cap
Max CP (L51)
3,370
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,605 - 1,683
IV 10 to 15
Catch CP (L25)
2,007 - 2,104
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Yanmega231/156/200 · 2,946 CP
    100 candy
    • Sinnoh Stone

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.9 m
Weight
51.5 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Yanmega is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
5
of 123 bosses ranked
Matchups
10
bosses it places on at all
Points
178
Pokebattler's published weighting

Its best showing is5againstZarude(Tier 5) with Bug Bite + Bug Buzz.

  • #5ZarudedarkgrassTier 5
    Estimator
    1.91
    Time to win
    8:47
    Points
    30
    Bug Bite + Bug Buzz
  • #6CelebipsychicgrassTier 5
    Estimator
    1.91
    Time to win
    8:46
    Points
    30
    Bug Bite + Bug Buzz
  • #7Hoopa (Unbound)psychicdarkTier 5
    Estimator
    1.88
    Time to win
    8:39
    Points
    30
    Bug Bite + Bug Buzz
  • #10Hisuian LilligantgrassfightingTier 3live
    Estimator
    0.56
    Time to win
    1:39
    Points
    8
    Wing Attack + Aerial Ace
  • #10PheromosabugfightingTier 5
    Estimator
    0.97
    Time to win
    4:27
    Points
    20
    Wing Attack + Aerial Ace
  • #15BuzzwolebugfightingTier 5
    Estimator
    2.01
    Time to win
    9:15
    Points
    20
    Wing Attack + Aerial Ace
  • #26Shaymin (Land)grassTier 5
    Estimator
    2.92
    Time to win
    13:25
    Points
    10
    Bug Bite + Bug Buzz
  • #27Meloetta (Aria)normalpsychicTier 5
    Estimator
    3.52
    Time to win
    16:11
    Points
    10
    Bug Bite + Bug Buzz
  • #28ViriziongrassfightingTier 5
    Estimator
    2.53
    Time to win
    11:39
    Points
    10
    Wing Attack + Aerial Ace
  • #29DarkraidarkTier 5
    Estimator
    3.05
    Time to win
    14:02
    Points
    10
    Bug Bite + Bug Buzz

"Details" opens Yanmega's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 2 bosses (best #24 vs Hoopa (Unbound)). Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 3)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
19,301
Attack
179
Defense
124
HP
3,600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Yanmega →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6052,007
11/11/111,6212,026
12/12/121,6362,045
13/13/131,6522,065
14/14/141,6672,084
15/15/15hundo1,6832,104

Caught CP range 1,605 - 1,683, or 2,007 - 2,104 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Double weak (1)
  • Weak (4)
  • Neutral (9)
  • Resists (3)
  • Double resists (1)
Resists
0.24xground
0.63xbug

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released bug / flying forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.0 DPS

9 x Bug Bite per Bug Buzz · 8.0s cycle · 168 power with STAB

#220.5 DPS

5 x Wing Attack per Bug Buzz · 8.5s cycle · 174 power with STAB

#318.5 DPS

6 x Bug Bite per Aerial Ace · 5.5s cycle · 102 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Bug BiteSTABbug5+60.5s12.0012.00standard
Wing AttackSTABflying10+111.0s12.0011.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Bug BuzzSTABbug95-503.5s32.572.28standard
Ancient Powerrock70-333.5s20.002.12standard
Aerial AceSTABflying55-332.5s26.402.00standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.8DPT

Bug Bite+Bug Buzz

20 fast throws · 20 turns · 10.0s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

#210.5DPT

Wing Attack+Bug Buzz

8 fast throws · 16 turns · 8.0s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

#39.6DPT

Bug Bite+Aerial Ace

15 fast throws · 15 turns · 7.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Bug BiteSTABbug4+31(0.5s)4.803.00
Wing AttackSTABflying5+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Bug BuzzSTABbug100-602.00foe Def -1 @30%
Aerial AceSTABflying60-451.60none
Ancient Powerrock60-451.33self Atk +1 @10%self Def +1 @10%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Yanmega (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Yanmegabugflying2311562002f / 3creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: YANMEGA — 2 fast, 3 charged. Ours: 2 fast, 3 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.