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PoGoBattler

Liquidation+

LIQUIDATION_PLUS
waterCharged move1 form can use it1 get STABExclusive — no TM teaches it

A Mega-exclusive move — only Mega Starmie can use it. The Game Master carries it as its own VM_MOVE_TEMP_EVOLUTION_... template with no name of its own; the name above is the one Pokebattler uses, and its numbers match this snapshot digit for digit — the full audit is on the data-quality page.

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
180
Energy
-100
Duration
3.0s
3000 ms
DPS
60.00
power / duration
DPE
1.80
power / energy
Trainer Battle
55 / 40
power / energy
Damage window2000 - 2700 ms of 3000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
55
180 in raids
Energy
-40
-100 in raids
DPE
1.38
1.80 in raids
Stat change
1
on hit, see below
Duration
1 turn
3.0s in raids
  • foe Def -1Lowers the opponent's Defense by 1 stage (30% chance)x0.800 to that stat

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 1 form

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
Mega StarmieMega Starmie#0121waterpsychicSTAB

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.