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PoGoBud

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Mega Houndoom

#0229
Attack
289
Defense
194
Stamina
181
Best fast:
Fire Fang 15.60 DPS with STAB
Best charged:
Crunch 2.36 DPE with STAB
Max CP:
4,396

In-game artwork for this exact form (PokeMiners asset dump).

FormsHoundoomMega Houndoom
Slug:
houndoom-mega
Game Master form:
HOUNDOOM (no form template)
Family:
FAMILY_HOUNDOUR

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#47 of 1,123 · top 4.2%
289
Defense#208 of 1,123 · top 18.5%
194
Stamina#368 of 1,123 · top 32.8%
181

Stat product 10,147,946 — #101 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,842
15/15/15, old level cap
Max CP (L50)
4,344
15/15/15, current level cap
Max CP (L51)
4,396
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
2,106 - 2,195
IV 10 to 15
Catch CP (L25)
2,633 - 2,744
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.4 m
Weight
35 kg
Second charged move
50 candy
50,000 stardust
Mega Energy
100
20 for every Mega Evolution after the first

Best against

Which raid bosses Mega Houndoom is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
28
of 120 bosses ranked
Matchups
40
bosses it places on at all
Points
1,274
Pokebattler's published weighting

Its best showing is1againstDeoxys (Attack)(Tier 5) with Snarl + Dark Pulse+.

  • #1Deoxys (Attack)psychicTier 5
    Estimator
    0.49
    Time to win
    2:14
    Points
    50
    Snarl + Dark Pulse+
  • #1Shadow LampentghostfireShadow Tier 3live
    Estimator
    0.68
    Time to win
    1:59
    Points
    20
    Snarl + Dark Pulse+
  • #1HoopapsychicghostTier 5
    Estimator
    0.94
    Time to win
    4:20
    Points
    50
    Snarl + Dark Pulse+
  • #1LunalapsychicghostTier 5
    Estimator
    0.99
    Time to win
    4:32
    Points
    50
    Snarl + Dark Pulse+
  • #1DeoxyspsychicTier 5
    Estimator
    1.00
    Time to win
    4:36
    Points
    50
    Snarl + Dark Pulse+
  • #1Necrozma (Dawn Wings)psychicghostTier 5
    Estimator
    1.12
    Time to win
    5:09
    Points
    50
    Snarl + Dark Pulse+
  • #1AzelfpsychicTier 5
    Estimator
    1.25
    Time to win
    5:44
    Points
    50
    Snarl + Dark Pulse+
  • #1NecrozmapsychicTier 5
    Estimator
    1.56
    Time to win
    7:11
    Points
    50
    Snarl + Dark Pulse+
  • #1Galarian ArticunopsychicflyingTier 5
    Estimator
    1.60
    Time to win
    7:23
    Points
    50
    Snarl + Dark Pulse+
  • #1MespritpsychicTier 5
    Estimator
    1.69
    Time to win
    7:46
    Points
    50
    Snarl + Dark Pulse+
  • #1MewpsychicTier 5
    Estimator
    1.71
    Time to win
    7:51
    Points
    50
    Snarl + Dark Pulse+
  • #1Deoxys (Speed)psychicTier 5
    Estimator
    1.75
    Time to win
    8:03
    Points
    50
    Snarl + Dark Pulse+
  • #1Meloetta (Aria)normalpsychicTier 5
    Estimator
    1.85
    Time to win
    8:31
    Points
    50
    Snarl + Dark Pulse+
  • #1CresseliapsychicTier 5
    Estimator
    2.03
    Time to win
    9:20
    Points
    50
    Snarl + Dark Pulse+
  • #1UxiepsychicTier 5
    Estimator
    2.08
    Time to win
    9:34
    Points
    50
    Snarl + Dark Pulse+

"Details" opens Mega Houndoom's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

25 more placings not shown.

Mega Houndoom places nowhere with Shadow, Mega and Legendary attackers hidden, so the table above is the everything-on ranking. With everything switched on it places on 40 bosses (best #1 vs Deoxys (Attack)). Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-05.

As a raid boss (Mega)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
41,693
Attack
240
Defense
165
HP
9,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Mega Houndoom →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4321,790
11/11/111,4461,808
12/12/121,4611,826
13/13/131,4761,845
14/14/141,4901,863
15/15/15hundo1,5051,882

Caught CP range 1,432 - 1,505, or 1,790 - 1,882 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (4)
  • Neutral (7)
  • Resists (7)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released dark / fire forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset26.0 DPS

8 x Snarl per Dark Pulse+ · 11.0s cycle · 286 power with STAB

#224.5 DPS

12 x Fire Fang per Dark Pulse+ · 15.0s cycle · 367 power with STAB

#324.0 DPS

5 x Incinerate per Dark Pulse+ · 15.5s cycle · 372 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Fire FangSTABfire13+91.0s15.609.00standard
IncinerateSTABfire32+222.5s15.368.80restored
SnarlSTABdark11+131.0s13.2013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
CrunchSTABdark65-333.0s26.002.36standard
Dark Pulse+STABdark150-1003.0s60.001.80standard
Fire BlastSTABfire140-1004.0s42.001.68standard
Foul PlaySTABdark70-502.0s42.001.68standard
FlamethrowerSTABfire65-502.0s39.001.56standard
Trailblazegrass65-502.0s32.501.30restored

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.2DPT

Incinerate+Fire Blast

4 fast throws · 20 turns · 10.0s to fire

#212.6DPT

Incinerate+Foul Play

2 fast throws · 10 turns · 5.0s to fire

#312.0DPT

Incinerate+Dark Pulse+

2 fast throws · 10 turns · 5.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Fire FangSTABfire8+62(1.0s)4.803.00
IncinerateSTABfire20+205(2.5s)4.804.00
SnarlSTABdark5+133(1.5s)2.004.33

Charged moves

MoveTypePowerEnergyDPEEffect
Fire BlastSTABfire140-802.10none
FlamethrowerSTABfire90-551.96none
Foul PlaySTABdark65-401.95none
CrunchSTABdark70-451.87foe Def -1 @20%
Dark Pulse+STABdark60-401.80none
Trailblazegrass65-451.44self Atk +1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

Mega form of Houndoom.

  • 100 Mega Energy the first time, 20 after that.
  • In-game icon shipped in the live client: yes · 4 Mega Level templates

Forms of Houndoom (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Houndoomdarkfire2241441813f / 5creleased
Mega Houndoomdarkfire2891941813f / 6creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

2 moves restored from Pokebattler's dataset

Pokebattler lists Incinerate, Trailblaze for this form and this Game Master snapshot no longer carries them — legacy and event-only moves are the usual reason. Each one keeps the list Pokebattler puts it in, so Elite TM moves stay behind the legacy toggle.

Source: https://fight.pokebattler.com/pokemon (read 2026-09-06)

Checked against Pokebattler1 movepool difference

Their entry: HOUNDOOM_MEGA — 3 fast, 7 charged. Ours: 3 fast, 6 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.