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PoGoBattler

Flamethrower

FLAMETHROWER
fireCharged move76 forms can use it51 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
65
Energy
-50
Duration
2.0s
2000 ms
DPS
32.50
power / duration
DPE
1.30
power / energy
Trainer Battle
90 / 55
power / energy
Damage window1300 - 1500 ms of 2000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
90
65 in raids
Energy
-55
-50 in raids
DPE
1.64
1.30 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
2.0s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 76 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
CharmanderCharmander#0004fireSTAB
CharmeleonCharmeleon#0005fireSTAB
VulpixVulpix#0037fireSTAB
GrowlitheGrowlithe#0058fireSTAB
Hisuian GrowlitheHisuian Growlithe#0058firerockSTAB
ArcanineArcanine#0059fireSTAB
Hisuian ArcanineHisuian Arcanine#0059firerockSTAB
MagmarMagmar#0126fireSTAB
FlareonFlareon#0136fireSTAB
CyndaquilCyndaquil#0155fireSTAB
QuilavaQuilava#0156fireSTAB
HoundourHoundour#0228darkfireSTAB
HoundoomHoundoom#0229darkfireSTAB
Mega HoundoomMega Houndoom#0229darkfireSTAB
EnteiEntei#0244fireSTAB
TorchicTorchic#0255fireSTAB
CombuskenCombusken#0256firefightingSTAB
ChimcharChimchar#0390fireSTAB
MonfernoMonferno#0391firefightingSTAB
InfernapeInfernape#0392firefightingSTAB
HeatranHeatran#0485firesteelSTAB
TepigTepig#0498fireSTAB
PignitePignite#0499firefightingSTAB
SimisearSimisear#0514fireSTAB
HeatmorHeatmor#0631fireSTAB
FennekinFennekin#0653fireSTAB
BraixenBraixen#0654fireSTAB
DelphoxDelphox#0655firepsychicSTAB
Mega DelphoxMega Delphox#0655firepsychicSTAB
LitleoLitleo#0667firenormalSTAB
LittenLitten#0725fireSTAB
TorracatTorracat#0726fireSTAB
SalanditSalandit#0757poisonfireSTAB
TurtonatorTurtonator#0776firedragonSTAB
ScorbunnyScorbunny#0813fireSTAB
RabootRaboot#0814fireSTAB
CinderaceCinderace#0815fireSTAB
FuecocoFuecoco#0909fireSTAB
CrocalorCrocalor#0910fireSTAB
SkeledirgeSkeledirge#0911fireghostSTAB
CharcadetCharcadet#0935fireSTAB
ArmarougeArmarouge#0936firepsychicSTAB
CeruledgeCeruledge#0937fireghostSTAB
CharizardCharizard#0006fireflyingSTABelite / legacy
Mega Charizard XMega Charizard X#0006firedragonSTABelite / legacy
Mega Charizard YMega Charizard Y#0006fireflyingSTABelite / legacy
NinetalesNinetales#0038fireSTABelite / legacy
MagbyMagby#0240fireSTABelite / legacy
Mega HeatranMega Heatran#0485firesteelSTABunreleased
ScovillainScovillain#0952grassfireSTABunreleased
Mega ScovillainMega Scovillain#0952grassfireSTABunreleased
MewtwoMewtwo#0150psychicstandard
Mega Mewtwo XMega Mewtwo X#0150psychicfightingstandard
Mega Mewtwo YMega Mewtwo Y#0150psychicstandard
WhismurWhismur#0293normalstandard
LoudredLoudred#0294normalstandard
AltariaAltaria#0334dragonflyingstandard
Mega AltariaMega Altaria#0334dragonfairystandard
KecleonKecleon#0352normalstandard
BagonBagon#0371dragonstandard
ShelgonShelgon#0372dragonstandard
RampardosRampardos#0409rockstandard
BastiodonBastiodon#0411rocksteelstandard
StunkyStunky#0434poisondarkstandard
SkuntankSkuntank#0435poisondarkstandard
GabiteGabite#0444dragongroundstandard
TogekissTogekiss#0468fairyflyingstandard
ZoroarkZoroark#0571darkstandard
Hisuian ZoroarkHisuian Zoroark#0571normalghoststandard
Genesect (Burn)Genesect (Burn)#0649bugsteelstandard
SlurpuffSlurpuff#0685fairystandard
Kommo-oKommo-o#0784dragonfightingstandard
SolgaleoSolgaleo#0791psychicsteelstandard
EternatusEternatus#0890poisondragonstandard
ElectivireElectivire#0466electricelite / legacy
Eternatus (Eternamax)Eternatus (Eternamax)#0890poisondragonunreleased

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.