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PoGoBud

Shadow Aggron counters

steelrockSteel-type Male Grunt ยท slot 3Grunt
CP
6,459
Attack
363.9
x1.2 Shadow
Defense
278.6
x0.83 Shadow
HP
113

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Metal Sound / Brick Break

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aggron
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.375
100%5.0 s
1.0 charged
86% HP left on average
2
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.917
100%5.0 s
1.0 charged
80% HP left on average
3
Lugia
dragonDragon Tail
groundEarth PowerwaterHydro Pump
2.775
100%8.5 s
2.0 charged
64% HP left on average
4
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.603
100%5.0 s
1.0 charged
62% HP left on average
5
Shadow Lugia
dragonDragon Tail
groundEarth PowerwaterHydro Pump
2.402
100%8.5 s
2.0 charged
58% HP left on average
6
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
2.215
100%8.0 s
2.0 charged
55% HP left on average
7
Annihilape
fightingLow Kick
fightingClose CombatfightingLow Sweep
2.093
100%5.5 s
2.0 charged
52% HP left on average
8
Golisopod
waterWaterfall
waterAqua JetwaterLiquidation
2.000
100%6.5 s
2.0 charged
50% HP left on average
9
Marshadow
ghostShadow Claw
fightingClose CombatfireFire Punch
1.944
100%6.5 s
2.0 charged
49% HP left on average
10
Celebi
grassMagical Leaf
fightingAura SpheregrassLeaf Storm
1.890
100%6.5 s
2.0 charged
47% HP left on average
11
Skeledirge
fireIncinerate
fireBlast BurnghostShadow Ball
1.875
100%11.0 s
2.0 charged
47% HP left on average
12
Latias
dragonDragon Breath
fightingAura SphereelectricThunder
1.820
100%5.5 s
2.0 charged
45% HP left on average
13
Ho-Oh
fireIncinerate
groundEarthquakefireSacred Fire++
1.800
100%11.0 s
2.0 charged
44% HP left on average
14
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostShadow Ball
1.788
100%9.5 s
2.0 charged
44% HP left on average
15
Shadow Annihilape
fightingLow Kick
fightingClose CombatfightingLow Sweep
1.781
100%5.5 s
2.0 charged
44% HP left on average
16
Shadow Giratina (Altered)
ghostShadow Claw
ghostShadow ForceghostShadow Sneak
1.774
100%9.5 s
2.0 charged
44% HP left on average
17
Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
1.733
100%8.5 s
2.0 charged
42% HP left on average
18
Palossand
groundMud Shot
groundEarth PowergroundScorching Sands
1.732
100%6.5 s
2.0 charged
42% HP left on average
19
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
1.718
100%6.5 s
2.0 charged
42% HP left on average
20
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
1.697
100%10.0 s
2.0 charged
41% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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