Shadow Reuniclus counters
psychicPsychic-type Male Grunt ยท slot 3Grunt
CP
6,280
Attack
390.6
x1.2 Shadow
Defense
166.5
x0.83 Shadow
HP
155
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSnarl darkDark PulsedarkFoul Play | 7.313 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 2 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 7.156 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 3 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 7.025 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 4 | darkBite darkBrutal SwingdarkCrunch | 6.771 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 5 | ghostShadow Claw ghostShadow BallfairyMoonblast | 6.633 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 6 | ghostHex ghostShadow BallrockPower Gem | 6.400 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 7 | ghostShadow Claw darkDark PulsesteelSunsteel Strike | 6.076 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 6.027 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.027 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 10 | darkBite darkBrutal SwingdarkCrunch | 5.920 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 11 | ghostShadow Claw ghostMoongeist BeamdarkDark Pulse | 5.833 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 12 | ghostHex ghostShadow BallfireBlast Burn | 4.912 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 13 | bugFury Cutter bugX-ScissornormalTechno Blast (Normal) | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 14 | bugFury Cutter bugX-ScissorfireTechno Blast (Fire) | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 15 | bugFury Cutter bugX-ScissoriceTechno Blast (Ice) | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 16 | bugFury Cutter bugX-ScissorwaterTechno Blast (Water) | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 17 | bugFury Cutter bugX-ScissorelectricTechno Blast (Electric) | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 18 | fightingLow Kick ghostShadow BallghostRage Fist | 4.603 | 100% | 7.5 s 1.0 charged | 65% HP left on average | |
| 19 | fireEmber ghostShadow BallghostNight Shade | 4.550 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 20 | ghostHex ghostPoltergeistghostShadow Ball | 4.482 | 100% | 6.5 s 1.0 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.