Shadow Gallade counters
psychicfightingPsychic-type Male Grunt ยท slot 3Grunt
CP
6,636
Attack
429.7
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
111
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 16 (averaged)Confusion / Close CombatLow Kick / Close CombatCharm / Close CombatPsycho Cut / Close CombatConfusion / PsychicLow Kick / PsychicCharm / PsychicPsycho Cut / PsychicConfusion / Leaf BladeLow Kick / Leaf BladeCharm / Leaf BladePsycho Cut / Leaf BladeConfusion / Sacred SwordLow Kick / Sacred SwordCharm / Sacred SwordPsycho Cut / Sacred Sword
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallfairyMoonblast | 2.284 | 94% | 7.4 s 1.4 charged | 43% HP left on average | |
| 2 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.856 | 94% | 7.5 s 1.4 charged | 37% HP left on average | |
| 3 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 1.819 | 63% | 6.2 s 1.1 charged | 34% HP left on average | |
| 4 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 1.773 | 94% | 5.5 s 1.3 charged | 37% HP left on average | |
| 5 | flyingWing Attack flyingBrave BirdflyingFly | 1.693 | 75% | 6.4 s 1.3 charged | 25% HP left on average | |
| 6 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 1.577 | 56% | 6.2 s 1.1 charged | 30% HP left on average | |
| 7 | ghostHex ghostShadow BallfairyDazzling Gleam | 1.569 | 75% | 6.5 s 1.3 charged | 31% HP left on average | |
| 8 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 1.527 | 56% | 6.8 s 1.2 charged | 30% HP left on average | |
| 9 | fireFire Spin steelIron HeadgrassSolar Beam | 1.396 | 63% | 7.6 s 1.4 charged | 24% HP left on average | |
| 10 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.257 | 63% | 6.6 s 1.1 charged | 25% HP left on average | |
| 11 | dragonDragon Breath darkBrutal SwingdarkCrunch | 1.170 | 19% | 5.6 s 0.9 charged | 14% HP left on average | |
| 12 | ghostShadow Claw fairyDazzling GleamelectricWild Charge | 1.164 | 63% | 7.0 s 1.3 charged | 21% HP left on average | |
| 13 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.162 | 50% | 6.1 s 0.9 charged | 24% HP left on average | |
| 14 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 1.157 | 50% | 7.0 s 1.4 charged | 20% HP left on average | |
| 15 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 1.157 | 50% | 7.0 s 1.4 charged | 20% HP left on average | |
| 16 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 1.157 | 50% | 7.0 s 1.4 charged | 20% HP left on average | |
| 17 | bugFury Cutter waterTechno Blast (Water)steelMagnet Bomb | 1.157 | 50% | 7.0 s 1.4 charged | 20% HP left on average | |
| 18 | fireFire Spin fireFire BlaststeelIron Head | 1.133 | 44% | 7.0 s 1.1 charged | 21% HP left on average | |
| 19 | dragonDragon Breath flyingFlydarkDark Pulse | 1.132 | 38% | 5.7 s 0.9 charged | 16% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.081 | 56% | 6.5 s 1.0 charged | 18% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.