Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt ยท slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowernormalSwift | 6.101 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 2 | psychicConfusion psychicFuture SightpsychicPsychic | 5.155 | 100% | 6.0 s 0.3 charged | 76% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.074 | 100% | 7.6 s 1.6 charged | 65% HP left on average | |
| 4 | psychicConfusion psychicPsychicsteelDoom Desire | 3.719 | 90% | 6.0 s 0.3 charged | 56% HP left on average | |
| 5 | groundMud Shot groundEarthquakegroundDrill Run | 3.547 | 75% | 5.5 s 1.1 charged | 41% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.423 | 90% | 7.2 s 1.4 charged | 60% HP left on average | |
| 7 | psychicConfusion psychicPsyshockpsychicFuture Sight | 3.370 | 90% | 6.0 s 0.4 charged | 63% HP left on average | |
| 8 | steelMetal Sound psychicPsyshockpsychicPsychic | 3.310 | 80% | 5.5 s 1.1 charged | 51% HP left on average | |
| 9 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 3.200 | 75% | 5.6 s 1.1 charged | 43% HP left on average | |
| 10 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 3.194 | 85% | 6.5 s 1.4 charged | 52% HP left on average | |
| 11 | normalScratch groundHigh HorsepowernormalSwift | 3.136 | 90% | 6.5 s 1.3 charged | 50% HP left on average | |
| 12 | groundMud Shot groundEarthquakegroundDrill Run | 3.019 | 45% | 5.4 s 0.8 charged | 37% HP left on average | |
| 13 | psychicZen Headbutt psychicPsychicgroundEarthquake | 2.966 | 80% | 5.9 s 0.3 charged | 49% HP left on average | |
| 14 | groundMud Shot groundEarthquakewaterHydro Cannon | 2.714 | 90% | 5.7 s 1.2 charged | 49% HP left on average | |
| 15 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.601 | 100% | 6.5 s 1.6 charged | 51% HP left on average | |
| 16 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 2.513 | 70% | 5.5 s 1.0 charged | 37% HP left on average | |
| 17 | psychicPsycho Cut steelIron HeadfightingSacred Sword | 2.494 | 75% | 6.3 s 1.6 charged | 44% HP left on average | |
| 18 | icePowder Snow groundDrill RungroundBulldoze | 2.478 | 45% | 5.1 s 0.8 charged | 35% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundDrill Run | 2.254 | 85% | 6.3 s 1.4 charged | 34% HP left on average | |
| 20 | normalLock-On groundEarthquakeelectricZap Cannon | 2.036 | 90% | 7.1 s 1.4 charged | 39% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.