Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt ยท slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightpsychicPsychic | 4.357 | 100% | 6.0 s 0.3 charged | 70% HP left on average | |
| 2 | psychicConfusion psychicPsychicsteelDoom Desire | 2.954 | 80% | 6.0 s 0.4 charged | 48% HP left on average | |
| 3 | groundMud Shot groundEarthquakegroundDrill Run | 2.906 | 45% | 5.4 s 0.8 charged | 36% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.600 | 90% | 7.4 s 1.4 charged | 50% HP left on average | |
| 5 | steelMetal Sound psychicPsyshockpsychicPsychic | 2.583 | 80% | 5.5 s 1.1 charged | 44% HP left on average | |
| 6 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 2.555 | 75% | 6.5 s 1.3 charged | 44% HP left on average | |
| 7 | normalScratch groundHigh HorsepowernormalSwift | 2.398 | 80% | 6.0 s 1.3 charged | 36% HP left on average | |
| 8 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 2.323 | 45% | 5.4 s 0.8 charged | 35% HP left on average | |
| 9 | groundMud Shot groundEarthquakegroundDrill Run | 2.307 | 45% | 5.1 s 0.8 charged | 34% HP left on average | |
| 10 | psychicConfusion psychicPsyshockpsychicFuture Sight | 2.001 | 70% | 6.4 s 1.3 charged | 38% HP left on average | |
| 11 | groundMud Shot groundEarthquakewaterHydro Cannon | 1.991 | 70% | 5.8 s 1.1 charged | 38% HP left on average | |
| 12 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.946 | 80% | 6.4 s 1.4 charged | 40% HP left on average | |
| 13 | psychicPsycho Cut steelIron HeadfightingSacred Sword | 1.942 | 65% | 6.8 s 1.6 charged | 33% HP left on average | |
| 14 | ghostShadow Claw fightingClose CombatfireFire Punch | 1.909 | 70% | 6.8 s 1.4 charged | 38% HP left on average | |
| 15 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 1.892 | 45% | 5.4 s 0.8 charged | 32% HP left on average | |
| 16 | icePowder Snow groundDrill RungroundBulldoze | 1.829 | 45% | 4.9 s 0.8 charged | 32% HP left on average | |
| 17 | groundMud-Slap groundEarthquakegroundDrill Run | 1.634 | 60% | 6.3 s 1.1 charged | 21% HP left on average | |
| 18 | groundMud Shot groundEarth PowerdragonOutrage | 1.623 | 80% | 6.5 s 1.4 charged | 36% HP left on average | |
| 19 | normalScratch flyingAerial AcenormalSwift | 1.519 | 85% | 6.7 s 1.6 charged | 24% HP left on average | |
| 20 | groundMud-Slap groundEarthquakegroundDrill Run | 1.444 | 30% | 6.1 s 0.8 charged | 18% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.