Skip to content
PoGoBud
Raid Hour · YveltalNext · 18h 38m

Shadow Nidorina counters

poisonPoison-type Female Grunt · slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Poison Sting / Poison Fang

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Nidorina
#PokemonMovesPowerWinsTimeResult
1
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%5.0 s
1.0 charged
91% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
6.889
100%6.5 s
2.0 charged
85% HP left on average
3
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
6.500
100%10.0 s
2.0 charged
85% HP left on average
4
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
5.893
100%5.0 s
1.0 charged
83% HP left on average
5
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
5.643
100%6.5 s
2.0 charged
82% HP left on average
6
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
5.636
100%8.5 s
2.0 charged
82% HP left on average
7
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
5.371
100%5.5 s
2.0 charged
81% HP left on average
8
Nihilego
poisonAcid
rockPower GemrockRock Slide
5.314
100%6.5 s
2.0 charged
81% HP left on average
9
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
5.000
100%6.5 s
2.0 charged
80% HP left on average
10
Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
4.964
100%5.0 s
1.0 charged
80% HP left on average
11
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
4.871
100%7.5 s
2.0 charged
79% HP left on average
12
Doublade
psychicPsycho Cut
steelIron HeadsteelGyro Ball
4.692
100%6.5 s
2.0 charged
79% HP left on average
13
Revavroom
steelMetal Sound
fireOverheatsteelGyro Ball
4.656
100%7.5 s
2.0 charged
79% HP left on average
14
Shadow Golisopod
ghostShadow Claw
waterAqua JetwaterLiquidation
4.613
100%5.5 s
2.0 charged
78% HP left on average
15
Palpitoad
groundMud Shot
groundEarth PowerwaterWater Pulse
4.613
100%6.5 s
2.0 charged
78% HP left on average
16
Shadow Steelix
electricThunder Fang
groundEarthquakesteelHeavy Slam
4.613
100%9.5 s
2.0 charged
78% HP left on average
17
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
4.560
100%5.5 s
1.0 charged
78% HP left on average
18
Ninetales
fireFire Spin
fireOverheatpsychicPsyshock
4.516
100%6.5 s
2.0 charged
78% HP left on average
19
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
4.512
100%6.5 s
2.0 charged
78% HP left on average
20
Shadow Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
4.500
100%5.5 s
2.0 charged
78% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.