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PoGoBud

Shadow Nidorina counters

poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Nidorina
#PokemonMovesPowerWinsTimeResult
1
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.944
100%5.0 s
1.0 charged
89% HP left on average
2
Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
6.343
100%5.0 s
1.0 charged
83% HP left on average
3
Shadow Pangoro
steelBullet Punch
darkNight SlashsteelIron Head
6.042
100%5.5 s
1.3 charged
81% HP left on average
4
Togekiss
flyingPeck
psychicPsyshockfireFlamethrower
5.755
100%5.5 s
1.3 charged
80% HP left on average
5
Houndoom
fireIncinerate
fireFire BlastdarkFoul Play
5.309
100%5.5 s
1.3 charged
79% HP left on average
6
Pawmot
electricThunder Shock
electricWild ChargeelectricThunderbolt
5.049
100%5.5 s
1.3 charged
78% HP left on average
7
Alolan Ninetales
icePowder Snow
psychicPsyshockiceBlizzard
5.005
100%5.5 s
1.3 charged
77% HP left on average
8
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
4.979
100%5.5 s
1.3 charged
79% HP left on average
9
Shadow Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
4.976
100%5.5 s
1.3 charged
80% HP left on average
10
Grimmsnarl
darkSucker Punch
darkDark PulsedarkFoul Play
4.778
100%6.6 s
1.5 charged
72% HP left on average
11
Blaziken
fireEmber
fireOverheatfireBlast Burn
4.740
100%6.6 s
1.5 charged
76% HP left on average
12
Shadow Alolan Ninetales
icePowder Snow
psychicPsyshockiceBlizzard
4.725
100%5.5 s
1.3 charged
73% HP left on average
13
Primarina
waterWaterfall
waterHydro CannonpsychicPsychic
4.565
100%6.6 s
1.5 charged
74% HP left on average
14
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
4.532
100%6.6 s
1.5 charged
76% HP left on average
15
Shadow Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
4.505
100%5.0 s
1.0 charged
77% HP left on average
16
Electivire
electricThunder Shock
electricWild ChargeelectricThunder
4.393
100%5.5 s
1.3 charged
77% HP left on average
17
Shadow Weavile
iceIce Shard
iceAvalanchedarkFoul Play
4.327
100%6.6 s
1.5 charged
74% HP left on average
18
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
4.314
100%5.5 s
1.3 charged
76% HP left on average
19
Aromatisse
fairyFairy Wind
psychicPsyshockpsychicPsychic
4.302
100%7.7 s
2.0 charged
70% HP left on average
20
Yanmega
flyingWing Attack
flyingAerial AcerockAncient Power
4.138
100%6.6 s
1.5 charged
76% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.