Shadow Nidorina counters
poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowernormalSwift | 8.944 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 2 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.343 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 3 | steelBullet Punch darkNight SlashsteelIron Head | 6.042 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 4 | flyingPeck psychicPsyshockfireFlamethrower | 5.755 | 100% | 5.5 s 1.3 charged | 80% HP left on average | |
| 5 | fireIncinerate fireFire BlastdarkFoul Play | 5.309 | 100% | 5.5 s 1.3 charged | 79% HP left on average | |
| 6 | electricThunder Shock electricWild ChargeelectricThunderbolt | 5.049 | 100% | 5.5 s 1.3 charged | 78% HP left on average | |
| 7 | icePowder Snow psychicPsyshockiceBlizzard | 5.005 | 100% | 5.5 s 1.3 charged | 77% HP left on average | |
| 8 | fireEmber fireBlast BurnfireHeat Wave | 4.979 | 100% | 5.5 s 1.3 charged | 79% HP left on average | |
| 9 | electricThunder Shock electricZap CannonflyingDrill Peck | 4.976 | 100% | 5.5 s 1.3 charged | 80% HP left on average | |
| 10 | darkSucker Punch darkDark PulsedarkFoul Play | 4.778 | 100% | 6.6 s 1.5 charged | 72% HP left on average | |
| 11 | fireEmber fireOverheatfireBlast Burn | 4.740 | 100% | 6.6 s 1.5 charged | 76% HP left on average | |
| 12 | icePowder Snow psychicPsyshockiceBlizzard | 4.725 | 100% | 5.5 s 1.3 charged | 73% HP left on average | |
| 13 | waterWaterfall waterHydro CannonpsychicPsychic | 4.565 | 100% | 6.6 s 1.5 charged | 74% HP left on average | |
| 14 | darkSucker Punch darkDark PulsedarkFoul Play | 4.532 | 100% | 6.6 s 1.5 charged | 76% HP left on average | |
| 15 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 4.505 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 16 | electricThunder Shock electricWild ChargeelectricThunder | 4.393 | 100% | 5.5 s 1.3 charged | 77% HP left on average | |
| 17 | iceIce Shard iceAvalanchedarkFoul Play | 4.327 | 100% | 6.6 s 1.5 charged | 74% HP left on average | |
| 18 | flyingPeck flyingBeak BlastflyingDrill Peck | 4.314 | 100% | 5.5 s 1.3 charged | 76% HP left on average | |
| 19 | fairyFairy Wind psychicPsyshockpsychicPsychic | 4.302 | 100% | 7.7 s 2.0 charged | 70% HP left on average | |
| 20 | flyingWing Attack flyingAerial AcerockAncient Power | 4.138 | 100% | 6.6 s 1.5 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.