Shadow Galarian Weezing counters
poisonfairyPoison-type Female Grunt ยท slot 2Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 7.370 | 100% | 6.5 s 1.3 charged | 84% HP left on average | |
| 2 | fireFire Spin steelIron HeadgroundEarth Power | 5.585 | 100% | 8.3 s 1.6 charged | 80% HP left on average | |
| 3 | psychicConfusion steelDoom DesirepsychicPsychic | 5.514 | 100% | 6.5 s 1.3 charged | 82% HP left on average | |
| 4 | ghostShadow Claw psychicFuture SightpsychicPsychic | 5.348 | 100% | 7.5 s 1.6 charged | 78% HP left on average | |
| 5 | psychicPsycho Cut psychicFuture SightsteelIron Head | 4.992 | 100% | 6.5 s 1.3 charged | 78% HP left on average | |
| 6 | poisonAcid poisonGunk ShotrockPower Gem | 4.991 | 100% | 7.5 s 1.6 charged | 80% HP left on average | |
| 7 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 4.946 | 100% | 6.5 s 1.3 charged | 79% HP left on average | |
| 8 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 4.941 | 100% | 7.5 s 1.6 charged | 80% HP left on average | |
| 9 | psychicPsycho Cut steelIron HeadsteelGyro Ball | 4.680 | 100% | 6.5 s 1.3 charged | 78% HP left on average | |
| 10 | ghostAstonish ghostShadow BallrockPower Gem | 4.516 | 100% | 8.3 s 1.6 charged | 77% HP left on average | |
| 11 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 4.451 | 100% | 7.5 s 1.6 charged | 77% HP left on average | |
| 12 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.241 | 100% | 9.1 s 1.6 charged | 66% HP left on average | |
| 13 | psychicConfusion psychicPsyshocksteelFlash Cannon | 4.190 | 100% | 6.5 s 1.3 charged | 76% HP left on average | |
| 14 | fireIncinerate fireBlast BurnghostShadow Ball | 4.140 | 100% | 8.3 s 1.6 charged | 76% HP left on average | |
| 15 | fireIncinerate ghostShadow BallfireHeat Wave | 4.087 | 100% | 8.3 s 1.6 charged | 75% HP left on average | |
| 16 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 4.058 | 100% | 8.1 s 1.6 charged | 75% HP left on average | |
| 17 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 4.021 | 90% | 9.6 s 1.8 charged | 64% HP left on average | |
| 18 | groundMud-Slap groundEarthquakegroundDrill Run | 3.934 | 100% | 6.5 s 1.3 charged | 74% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundDrill Run | 3.743 | 100% | 6.5 s 1.3 charged | 73% HP left on average | |
| 20 | steelMetal Sound steelIron HeaddarkDark Pulse | 3.735 | 100% | 7.5 s 1.6 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.