Shadow Nidorina counters
poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.875 | 100% | 4.5 s 1.0 charged | 93% HP left on average | |
| 2 | normalScratch groundHigh HorsepowernormalSwift | 9.537 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 3 | normalScratch groundHigh HorsepowernormalSwift | 9.537 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 4 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 8.970 | 100% | 7.7 s 2.0 charged | 90% HP left on average | |
| 5 | dragonDragon Tail groundEarthquakegroundBulldoze | 8.876 | 100% | 8.5 s 2.0 charged | 90% HP left on average | |
| 6 | poisonAcid rockPower GemrockRock Slide | 8.538 | 100% | 6.6 s 1.5 charged | 89% HP left on average | |
| 7 | fightingLow Kick waterAqua JetwaterHydro Pump | 8.460 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 8 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 7.302 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 9 | psychicPsycho Cut darkPaybackdarkBrutal Swing | 6.984 | 100% | 4.5 s 1.0 charged | 84% HP left on average | |
| 10 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.944 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 11 | darkBite darkDark PulsedarkFoul Play | 6.548 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 12 | electricThunder Shock electricZap CannonflyingDrill Peck | 6.200 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 13 | electricThunder Shock electricZap CannonflyingDrill Peck | 5.757 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 14 | icePowder Snow psychicPsyshockiceBlizzard | 5.579 | 100% | 5.5 s 1.3 charged | 78% HP left on average | |
| 15 | electricThunder Shock electricThunderelectricDischarge | 5.448 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 16 | ghostShadow Claw darkFoul PlayfireFlamethrower | 5.272 | 100% | 5.5 s 1.3 charged | 79% HP left on average | |
| 17 | electricThunder Shock electricAura Wheel (Electric)electricWild Charge | 5.161 | 100% | 5.5 s 1.3 charged | 78% HP left on average | |
| 18 | fightingLow Kick rockStone EdgefireBlaze Kick | 4.939 | 100% | 5.5 s 1.3 charged | 78% HP left on average | |
| 19 | grassLeafage darkNight SlashgrassFrenzy Plant | 4.929 | 100% | 6.6 s 1.5 charged | 75% HP left on average | |
| 20 | darkBite darkCrunchfightingClose Combat | 4.706 | 100% | 7.6 s 1.8 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.