Shadow Nidorina counters
poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.729 | 100% | 4.5 s 1.0 charged | 93% HP left on average | |
| 2 | normalScratch groundHigh HorsepowernormalSwift | 9.407 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 3 | normalScratch groundHigh HorsepowernormalSwift | 9.407 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakegroundBulldoze | 8.814 | 100% | 8.5 s 2.0 charged | 89% HP left on average | |
| 5 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 7.073 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 6 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.727 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 7 | fairyFairy Wind psychicPsyshockpsychicPsychic | 6.616 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 8 | darkBite darkDark PulsedarkFoul Play | 6.346 | 100% | 5.5 s 1.3 charged | 80% HP left on average | |
| 9 | icePowder Snow psychicPsyshockiceBlizzard | 5.792 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 10 | icePowder Snow psychicPsyshockiceBlizzard | 5.406 | 100% | 5.5 s 1.3 charged | 77% HP left on average | |
| 11 | psychicPsycho Cut darkPaybackdarkDark Pulse | 5.383 | 100% | 5.5 s 1.3 charged | 79% HP left on average | |
| 12 | electricThunder Shock electricThunderelectricDischarge | 5.293 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 13 | fightingLow Kick grassFrenzy PlantsteelGyro Ball | 5.285 | 100% | 6.6 s 1.5 charged | 77% HP left on average | |
| 14 | ghostShadow Claw darkFoul PlayfireFlamethrower | 5.123 | 100% | 5.5 s 1.3 charged | 78% HP left on average | |
| 15 | electricThunder Shock electricAura Wheel (Electric)electricWild Charge | 5.012 | 100% | 5.5 s 1.3 charged | 78% HP left on average | |
| 16 | electricThunder Shock electricWild ChargeelectricThunder | 4.884 | 100% | 5.5 s 1.3 charged | 79% HP left on average | |
| 17 | grassLeafage darkNight SlashgrassFrenzy Plant | 4.780 | 100% | 6.6 s 1.5 charged | 75% HP left on average | |
| 18 | fightingForce Palm rockStone EdgefireBlaze Kick | 4.613 | 100% | 6.6 s 1.5 charged | 76% HP left on average | |
| 19 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 4.470 | 100% | 5.5 s 1.3 charged | 75% HP left on average | |
| 20 | darkBite darkCrunchfightingClose Combat | 4.445 | 100% | 7.6 s 1.8 charged | 72% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.