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PoGoBud

Shadow Hippowdon counters

groundGround-type Male Grunt ยท slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Sand Attack / Earthquake

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hippowdon
#PokemonMovesPowerWinsTimeResult
1
Rayquaza
dragonDragon Tail
flyingDragon AscentdragonOutrage
7.500
100%6.5 s
1.0 charged
87% HP left on average
2
Enamorus (Incarnate)
fairyFairy Wind
grassGrass KnotflyingFly
6.375
100%6.5 s
1.0 charged
84% HP left on average
3
Shaymin (Sky)
grassMagical Leaf
grassSolar BeamgrassGrass Knot
6.300
100%8.0 s
1.0 charged
84% HP left on average
4
Articuno
icePowder Snow
iceBlizzardiceIce Beam
6.250
100%7.5 s
1.0 charged
84% HP left on average
5
Shadow Articuno
icePowder Snow
iceBlizzardiceIce Beam
6.250
100%7.5 s
1.0 charged
84% HP left on average
6
Galarian Zapdos
fightingLow Kick
flyingBrave BirdfightingClose Combat
6.250
100%7.5 s
1.0 charged
84% HP left on average
7
Dragonite
dragonDragon Tail
dragonDraco MeteorflyingHurricane
5.900
100%8.0 s
1.0 charged
83% HP left on average
8
Shadow Dragonite
dragonDragon Tail
dragonDraco MeteorflyingHurricane
5.900
100%8.0 s
1.0 charged
83% HP left on average
9
Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
5.687
100%8.5 s
1.0 charged
82% HP left on average
10
Galarian Articuno
psychicConfusion
flyingBrave BirdflyingFly
5.469
100%8.5 s
1.0 charged
82% HP left on average
11
Galarian Moltres
darkSucker Punch
flyingBrave BirddarkPayback
5.469
100%8.5 s
1.0 charged
82% HP left on average
12
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
5.417
100%6.5 s
1.0 charged
82% HP left on average
13
Landorus (Therian)
groundMud Shot
groundEarthquakefightingSuperpower
5.406
100%8.5 s
1.0 charged
82% HP left on average
14
Enamorus (Therian)
ghostAstonish
grassGrass KnotfairyMoonblast
5.100
100%8.0 s
1.0 charged
80% HP left on average
15
Shadow Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
5.056
100%6.5 s
1.0 charged
80% HP left on average
16
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
4.806
100%6.5 s
1.0 charged
79% HP left on average
17
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
4.806
100%6.5 s
1.0 charged
79% HP left on average
18
Honchkrow
flyingPeck
flyingBrave BirddarkDark Pulse
4.500
100%7.5 s
1.0 charged
78% HP left on average
19
Tangrowth
grassVine Whip
grassSolar BeamgrassPower Whip
4.500
100%7.5 s
1.0 charged
78% HP left on average
20
Shadow Serperior
grassVine Whip
grassFrenzy PlantgrassGrass Knot
4.278
100%6.5 s
1.0 charged
77% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.