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PoGoBud

Shadow Hippowdon counters

groundGround-type Male Grunt ยท slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Ice Fang / Earth Power

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hippowdon
#PokemonMovesPowerWinsTimeResult
1
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
4.639
100%6.5 s
1.0 charged
78% HP left on average
2
Volcanion
fireIncinerate
waterHydro PumpwaterScald
4.629
100%8.0 s
1.0 charged
78% HP left on average
3
Shadow Walrein
waterWaterfall
iceBlizzardiceIcicle Spear
4.229
100%6.5 s
1.0 charged
76% HP left on average
4
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
4.214
100%8.0 s
1.0 charged
76% HP left on average
5
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
3.976
100%6.5 s
1.0 charged
75% HP left on average
6
Cetitan
icePowder Snow
iceAvalancheiceIcicle Spear
3.405
100%6.5 s
1.0 charged
71% HP left on average
7
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
3.396
100%8.5 s
1.0 charged
71% HP left on average
8
Milotic
waterWaterfall
waterSurfwaterAqua Tail
3.250
100%8.0 s
1.0 charged
69% HP left on average
9
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
3.150
100%6.5 s
1.0 charged
68% HP left on average
10
Feraligatr
waterWaterfall
waterHydro CannonwaterHydro Pump
3.111
100%6.5 s
1.0 charged
68% HP left on average
11
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
3.000
100%6.5 s
1.0 charged
67% HP left on average
12
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.000
100%7.0 s
1.0 charged
67% HP left on average
13
Avalugg
iceIce Fang
iceAvalancheiceIcy Wind
2.844
100%8.5 s
1.0 charged
65% HP left on average
14
Shadow Samurott
bugFury Cutter
waterHydro CannonwaterHydro Pump
2.800
100%5.5 s
1.0 charged
64% HP left on average
15
Samurott
waterWaterfall
waterHydro CannonwaterHydro Pump
2.758
100%6.5 s
1.0 charged
64% HP left on average
16
Golisopod
waterWaterfall
waterAqua JetwaterLiquidation
2.750
100%8.0 s
1.0 charged
64% HP left on average
17
Victini
psychicConfusion
fireV-createfireOverheat
2.625
100%8.5 s
1.0 charged
62% HP left on average
18
Vaporeon
waterWater Gun
waterHydro PumpwaterScald
2.614
100%9.0 s
1.0 charged
62% HP left on average
19
Shadow Milotic
waterWaterfall
waterSurfwaterAqua Tail
2.600
100%8.0 s
1.0 charged
62% HP left on average
20
Shadow Golisopod
waterWaterfall
waterAqua JetwaterLiquidation
2.567
100%6.5 s
1.0 charged
61% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.