Giovanni Counters
Boss“I will not tolerate your interference.”
Team GO Rocket Boss. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Zekrom).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 1.616 | 36% | 9.1 s 1.8 charged | Slot 1 0.7Slot 2 0.4Slot 3 3.7 | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 1.377 | 25% | 7.9 s 1.3 charged | Slot 1 0.7Slot 2 0.4Slot 3 3.1 | |
| 3 | normalScratch groundHigh HorsepowericeIce Punch | 1.368 | 28% | 8.6 s 1.6 charged | Slot 1 0.6Slot 2 0.4Slot 3 3.1 | |
| 4 | fightingCounter fightingClose CombatfightingBrick Break | 1.241 | 25% | 8.3 s 1.3 charged | Slot 1 2.6Slot 2 0.5Slot 3 0.6 | |
| 5 | icePowder Snow iceAvalancheiceIcicle Spear | 1.187 | 25% | 7.4 s 1.4 charged | Slot 1 0.5Slot 2 0.3Slot 3 2.8 | |
| 6 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.126 | 26% | 8.6 s 1.6 charged | Slot 1 0.5Slot 2 0.3Slot 3 2.5 | |
| 7 | groundMud Shot groundPrecipice BladesgroundEarthquake | 1.105 | 25% | 8.5 s 1.4 charged | Slot 1 0.3Slot 2 0.2Slot 3 2.7 | |
| 8 | fairyGeomancy fairyMoonblastfightingClose Combat | 1.101 | 42% | 8.7 s 1.7 charged | Slot 1 0.6Slot 2 0.4Slot 3 2.3 | |
| 9 | fightingCounter fightingDynamic PunchfightingFocus Blast | 1.066 | 25% | 7.6 s 0.6 charged | Slot 1 2.2Slot 2 0.6Slot 3 0.5 | |
| 10 | fightingCounter fightingClose CombatfightingBrick Break | 1.036 | 21% | 8.6 s 1.3 charged | Slot 1 1.9Slot 2 0.6Slot 3 0.6 | |
| 11 | groundMud-Slap groundDrill RunrockRock Wrecker | 1.023 | 26% | 9.1 s 1.7 charged | Slot 1 0.7Slot 2 0.4Slot 3 2.0 | |
| 12 | groundMud Shot groundDrill RungroundScorching Sands | 0.989 | 28% | 7.3 s 1.4 charged | Slot 1 0.3Slot 2 0.3Slot 3 2.4 | |
| 13 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 0.981 | 21% | 8.2 s 1.1 charged | Slot 1 2.0Slot 2 0.5Slot 3 0.5 | |
| 14 | fightingCounter fightingClose CombatflyingBrave Bird | 0.976 | 26% | 8.6 s 0.9 charged | Slot 1 1.8Slot 2 0.7Slot 3 0.4 | |
| 15 | fightingCounter iceIce PunchfireFire Punch | 0.939 | 22% | 8.8 s 1.3 charged | Slot 1 1.5Slot 2 0.6Slot 3 0.7 |
Slot 1 counters
You 0 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatfightingBrick Break | 2.584 | 75% | 8.1 s 0.9 charged | ||
| 2 | fightingCounter fightingDynamic PunchfightingFocus Blast | 2.151 | 75% | 7.0 s 0.3 charged | ||
| 3 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 1.963 | 63% | 8.2 s 1.1 charged | ||
| 4 | fightingCounter fightingClose CombatfightingBrick Break | 1.931 | 63% | 8.2 s 1.0 charged | ||
| 5 | fightingCounter fightingClose CombatflyingBrave Bird | 1.818 | 63% | 7.9 s 0.6 charged | ||
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.786 | 88% | 10.6 s 2.6 charged | ||
| 7 | fightingKarate Chop fightingClose CombatdarkNight Slash | 1.712 | 63% | 9.1 s 2.4 charged | ||
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.621 | 75% | 10.4 s 2.5 charged | ||
| 9 | fightingForce Palm fightingClose CombatfightingDynamic Punch | 1.618 | 50% | 8.5 s 0.8 charged | ||
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.596 | 75% | 10.4 s 2.5 charged | ||
| 11 | fightingForce Palm fightingClose CombatsteelMeteor Mash | 1.593 | 63% | 8.1 s 1.3 charged | ||
| 12 | fightingCounter fightingClose CombatfightingSuperpower | 1.565 | 50% | 8.6 s 1.0 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow KangaskhanCP 7,335 · Atk 398 · Def 219 · HP 1558 movesets
Shadow RhyperiorCP 10,596 · Atk 520 · Def 250 · HP 16614 movesets
Shadow MachampCP 8,644 · Atk 505 · Def 212 · HP 13810 movesets
No single Pokemon beats everything this slot can roll: the best all-rounder wins 21% of its fights here. That is real, not an averaging artefact — Kangaskhan, Rhyperior, Machamp want different answers — so the best counter for each one is listed under the table. You see which one you face before you choose.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 0.689 | 17% | 6.6 s 0.3 charged | ||
| 2 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.661 | 21% | 8.8 s 0.7 charged | ||
| 3 | fightingCounter fightingClose CombatflyingBrave Bird | 0.660 | 17% | 10.0 s 1.4 charged | ||
| 4 | waterWaterfall waterOrigin PulsewaterHydro Pump | 0.639 | 0% | 8.6 s 0.7 charged | ||
| 5 | fightingCounter iceIce PunchfireFire Punch | 0.634 | 4% | 9.7 s 1.7 charged | ||
| 6 | fightingCounter fightingClose CombatghostShadow Ball | 0.607 | 4% | 9.0 s 1.1 charged | ||
| 7 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 0.605 | 0% | 8.0 s 0.9 charged | ||
| 8 | fightingCounter fightingFocus BlastpsychicPsychic | 0.599 | 4% | 8.4 s 0.7 charged | ||
| 9 | grassMagical Leaf grassGrass KnotgrassEnergy Ball | 0.598 | 17% | 9.6 s 1.7 charged | ||
| 10 | fightingCounter fightingSuperpowerfightingPower-Up Punch | 0.597 | 8% | 10.1 s 2.0 charged | ||
| 11 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 0.596 | 8% | 8.4 s 0.7 charged | ||
| 12 | grassRazor Leaf grassGrass KnotgrassEnergy Ball | 0.575 | 8% | 8.4 s 0.6 charged |
Best for each Pokemon this slot can roll
- 1
Togekiss Peck / Aura Sphere, Dazzling Gleam1.2375% - 2
Galarian Zapdos Counter / Close Combat, Brave Bird0.9750% - 3
Enamorus (Therian) Fairy Wind / Moonblast, Fly0.8925%
- 1
Kartana Razor Leaf / Leaf Blade, Sacred Sword1.1250% - 2
Shadow Torterra Razor Leaf / Frenzy Plant, Solar Beam0.9543% - 3
Shadow Kyogre Waterfall / Origin Pulse, Hydro Pump0.920%
- 1
Lunala Confusion / Future Sight, Moonblast1.0730% - 2
Shadow Mewtwo Confusion / Psystrike, Psychic0.840% - 3
Hoopa Confusion / Psychic, Psybeam0.7930%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | normalScratch groundHigh HorsepowericeIce Punch | 3.730 | 75% | 7.4 s 1.3 charged | ||
| 2 | normalScratch groundHigh HorsepowericeIce Punch | 3.112 | 75% | 7.4 s 1.3 charged | ||
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 3.071 | 75% | 6.5 s 1.0 charged | ||
| 4 | icePowder Snow iceAvalancheiceIcicle Spear | 2.840 | 75% | 6.6 s 1.3 charged | ||
| 5 | groundMud Shot groundPrecipice BladesgroundEarthquake | 2.738 | 75% | 7.3 s 1.0 charged | ||
| 6 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.505 | 75% | 6.5 s 1.0 charged | ||
| 7 | groundMud Shot groundDrill RungroundScorching Sands | 2.421 | 75% | 6.6 s 1.3 charged | ||
| 8 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.258 | 88% | 6.5 s 1.1 charged | ||
| 9 | groundMud-Slap groundDrill RunrockRock Wrecker | 1.955 | 50% | 7.6 s 1.4 charged | ||
| 10 | groundMud Shot groundEarth PowerdragonOutrage | 1.869 | 75% | 7.3 s 1.0 charged | ||
| 11 | groundMud Shot groundEarth PowerdragonOutrage | 1.684 | 75% | 6.5 s 1.0 charged | ||
| 12 | dragonDragon Breath dragonDragon ClawghostShadow Force | 1.638 | 25% | 7.3 s 1.3 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.