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PoGoBud

Shadow Galarian Weezing counters

poisonfairyCliff ยท slot 2Leader
CP
5,438
Attack
342.9
x1.2 Shadow
Defense
230.4
x0.83 Shadow
HP
109

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Lunala
psychicConfusion
psychicFuture SightpsychicPsychic
4.101
90%10.1 s
1.0 charged
68% HP left on average
2
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
3.916
100%9.6 s
2.8 charged
71% HP left on average
3
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
2.737
100%11.9 s
1.1 charged
59% HP left on average
4
Ceruledge
fireEmber
ghostShadow BallfireHeat Wave
2.691
90%12.4 s
3.0 charged
56% HP left on average
5
Shadow Aggron
steelIron Tail
steelHeavy SlamrockMeteor Beam
2.674
100%12.4 s
1.1 charged
58% HP left on average
6
Giratina (Origin)
ghostShadow Claw
ghostShadow BallghostOminous Wind
2.649
90%13.3 s
3.1 charged
44% HP left on average
7
Shadow Giratina (Altered)
ghostShadow Claw
ghostShadow SneakrockAncient Power
2.648
90%13.3 s
3.1 charged
44% HP left on average
8
Zacian (Crowned Sword)
steelMetal Claw
normalGiga ImpactfairyPlay Rough
2.628
100%12.7 s
2.1 charged
58% HP left on average
9
Hoopa
psychicConfusion
psychicPsychicpsychicPsybeam
2.605
80%10.1 s
1.2 charged
50% HP left on average
10
Doublade
psychicPsycho Cut
steelIron HeadfightingSacred Sword
2.594
90%11.5 s
3.0 charged
57% HP left on average
11
Shadow Rhyperior
groundMud-Slap
groundDrill RunrockRock Wrecker
2.533
100%10.2 s
1.8 charged
57% HP left on average
12
Metagross
steelBullet Punch
steelFlash CannongroundEarthquake
2.533
90%11.0 s
1.1 charged
56% HP left on average
13
Marshadow
ghostShadow Claw
rockRock SlidefireFire Punch
2.393
80%12.2 s
2.7 charged
42% HP left on average
14
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
2.374
90%10.1 s
1.8 charged
54% HP left on average
15
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
2.364
100%12.7 s
3.1 charged
55% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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