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PoGoBud

Shadow Golurk counters

groundghostCliff ยท slot 2Leader
CP
6,736
Attack
429.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
134

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golurk
#PokemonMovesPowerWinsTimeResult
1
Yveltal
darkSucker Punch
darkDark PulseflyingOblivion Wing
2.454
100%11.1 s
1.5 charged
56% HP left on average
2
Arboliva
grassRazor Leaf
grassEnergy BallgrassTrailblaze
1.812
100%10.3 s
0.8 charged
43% HP left on average
3
Obstagoon
ghostLick
darkNight SlashdarkObstruct
1.784
50%13.6 s
2.4 charged
32% HP left on average
4
Ursaluna
normalScratch
iceIce PunchgrassTrailblaze
1.652
75%12.9 s
3.0 charged
30% HP left on average
5
Shadow Obstagoon
ghostLick
darkNight SlashdarkObstruct
1.532
50%12.1 s
2.1 charged
30% HP left on average
6
Shadow Darkrai
darkSucker Punch
darkDark PulseghostShadow Ball
1.409
100%7.5 s
1.0 charged
27% HP left on average
7
Kyurem (White)
iceIce Fang
iceIce BurniceBlizzard
1.405
100%8.0 s
0.8 charged
28% HP left on average
8
Shadow Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
1.397
100%11.7 s
2.8 charged
28% HP left on average
9
Shadow Ursaluna
normalScratch
iceIce PunchgrassTrailblaze
1.375
50%11.4 s
1.9 charged
29% HP left on average
10
Rillaboom
grassRazor Leaf
grassFrenzy PlantgrassGrass Knot
1.362
50%9.1 s
0.3 charged
21% HP left on average
11
Urshifu (Single Strike)
darkSucker Punch
darkPaybackfightingClose Combat
1.305
100%10.1 s
0.8 charged
20% HP left on average
12
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
1.303
100%10.9 s
2.8 charged
20% HP left on average
13
Snorlax
psychicPsywave
dragonOutragesteelHeavy Slam
1.296
38%14.9 s
2.9 charged
18% HP left on average
14
Noctowl
flyingWing Attack
ghostShadow BallflyingSky Attack
1.269
63%16.1 s
3.5 charged
18% HP left on average
15
Shadow Snorlax
psychicPsywave
groundEarthquakesteelHeavy Slam
1.215
50%13.6 s
2.4 charged
23% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.