† Legacy move (Elite TM) · Mega-only move
Weak to
1.6x
1.6x
1.6x
1.6x
Galarian Stunfisk against every one of the 18 attacking types. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
It resists
0.24x
0.39x
0.39x
0.625x
0.625x
0.625x
0.625x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 1,169 | 1,461 |
| 11/11/11 | 1,182 | 1,477 |
| 12/12/12 | 1,195 | 1,494 |
| 13/13/13 | 1,208 | 1,511 |
| 14/14/14 | 1,222 | 1,528 |
| 15/15/15hundo | 1,235 | 1,544 |
Caught CP range 1,169 - 1,235, or 1,461 - 1,544 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Galarian Stunfisk throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 6 | +5 | 0.5s | 0.23s | |
| 4 | +6 | 0.5s | 0.25s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 140 | -100 | 3.5s | 2.60s | |
| 100 | -100 | 2.5s | 1.40s | |
| 75 | -50 | 2.5s | 1.30s | |
| 45 | -33 | 2.0s | 1.00s |
Simulating each boss moveset…
Beating Galarian Stunfisk should take 1 trainer with level 40 counters. Caught CP 1,169-1,235.
Type a name, then Enter or click a result
Galarian Stunfisk is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 760% | 3402.7% | 0:13 | 0.0 | 0.07 |
| Metal Claw / Earthquake | 100% | 590% | 3285.1% | 0:13 | 0.0 | 0.07 |
| Metal Claw / Flash Cannon |
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
Tier 1: 600 HP, 3:00 timer, boss Attack 94 / Defense 111 (15/15/15 at tier CPM 0.5974).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Lucario Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 93% | 3963.4% | 0.06 | 0:11 | 0.0 | 100% | 3,826 | 55.0 | 605 |
| 2 | Mega Mewtwo X Confusion / Dynamic Punch+ | Confusion / Dynamic Punch++26 more movesets | 100% | 3790.4% | 0.06 | 0:12 | 0.0 | 100% | 6,112 | 55.5 | 638 |
| 3 | Mega Falinks Counter / Brick Break+ | Counter / Brick Break++7 more movesets | 90% | 3751.3% | 0.06 | 0:12 | 0.0 | 100% | 3,670 | 57.2 | 665 |
| 4 | Mega Delphox Fire Spin / Mystical Fire+ | Fire Spin / Mystical Fire++23 more movesets | 87% | 3706.6% | 0.07 | 0:12 | 0.0 | 100% | 4,783 | 65.6 | 771 |
| 5 | Mega Starmie Water Gun / Liquidation+ | Water Gun / Liquidation++44 more movesets | 92% | 3700.3% | 0.07 | 0:12 | 0.0 | 100% | 3,701 | 58.3 | 686 |
| 6 | Shadow Reshiram Fire Fang / Fusion Flare | Fire Fang / Fusion Flare+9 more movesets | 78% | 3515.9% | 0.07 | 0:12 | 0.0 | 100% | 4,038 | 52.9 | 655 |
| 7 | Mega Greninja Bubble / Surf+ | Bubble / Surf++17 more movesets | 84% | 3487.8% | 0.07 | 0:12 | 0.0 | 100% | 3,784 | 48.7 | 609 |
| 8 | Blacephalon Astonish / Mind Blown | Astonish / Mind Blown+7 more movesets | 71% | 3353.6% | 0.07 | 0:13 | 0.0 | 100% | 3,297 | 48.9 | 636 |
| 9 | Shadow Blaziken Ember / Aura Sphere | Ember / Aura Sphere+20 more movesets | 66% | 3248.6% | 0.07 | 0:13 | 0.0 | 100% | 2,848 | 45.9 | 616 |
| 10 | Keldeo Low Kick / Secret Sword | Low Kick / Secret Sword+11 more movesets | 77% | 3241.4% | 0.08 | 0:13 | 0.0 | 100% | 3,698 | 47.7 | 641 |
| 11 | Mega Gallade Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 69% | 3224.6% | 0.08 | 0:14 | 0.0 | 100% | 4,521 | 44.9 | 607 |
| 12 | Mega Blaziken Ember / Aura Sphere | Ember / Aura Sphere+20 more movesets | 71% | 3224.6% | 0.08 | 0:14 | 0.0 | 100% | 4,161 | 51.7 | 698 |
| 13 | Shadow Darmanitan (Standard) Fire Fang / Overheat | Fire Fang / Overheat+11 more movesets | 63% | 3154.6% | 0.08 | 0:14 | 0.0 | 100% | 3,105 | 47.8 | 660 |
| 14 | Shadow Landorus (Therian) Mud Shot / Sandsear Storm | Mud Shot / Sandsear Storm+9 more movesets | 70% | 3114.0% | 0.08 | 0:14 | 0.0 | 100% | 3,922 | 43.1 | 604 |
| 15 | Mega Mewtwo Y Counter / Focus Blast | Counter / Focus Blast+26 more movesets | 72% | 3087.5% | 0.08 | 0:14 | 0.0 | 100% | 6,428 | 49.4 | 696 |
| 16 | Mega Charizard Y Fire Spin / Overheat | Fire Spin / Overheat+29 more movesets | 65% | 3044.4% | 0.08 | 0:14 | 0.0 | 100% | 4,455 | 47.2 | 675 |
| 17 | Shadow Chandelure Fire Spin / Overheat | Fire Spin / Overheat+19 more movesets | 61% | 3044.4% | 0.08 | 0:14 | 0.0 | 100% | 3,268 | 48.6 | 695 |
| 18 | Shadow Moltres Fire Spin / Overheat | Fire Spin / Overheat+11 more movesets | 63% | 3044.4% | 0.08 | 0:14 | 0.0 | 100% | 3,465 | 45.3 | 648 |
| 19 | Mega Heracross Counter / Close Combat | Counter / Close Combat+17 more movesets | 68% | 3006.6% | 0.08 | 0:14 | 0.0 | 100% | 4,814 | 43.0 | 623 |
| 20 | Shadow Mewtwo Counter / Focus Blast | Counter / Focus Blast+23 more movesets | 64% | 3006.6% | 0.08 | 0:14 | 0.0 | 100% | 4,178 | 42.1 | 610 |
| 21 | Shadow Conkeldurr Counter / Focus Blast | Counter / Focus Blast+11 more movesets | 63% | 3006.6% | 0.08 | 0:14 | 0.0 | 100% | 3,337 | 41.7 | 604 |
| 22 | Mega Alakazam Counter / Focus Blast | Counter / Focus Blast+17 more movesets | 63% | 3006.6% | 0.08 | 0:14 | 0.0 | 100% | 4,510 | 43.0 | 624 |
| 23 | Shadow Excadrill Mud-Slap / Earthquake | Mud-Slap / Earthquake+14 more movesets | 62% | 2973.8% | 0.08 | 0:15 | 0.0 | 100% | 3,244 | 43.0 | 630 |
| 24 | Shadow Garchomp Mud Shot / Earth Power | Mud Shot / Earth Power+13 more movesets | 66% | 2943.7% | 0.08 | 0:15 | 0.0 | 100% | 3,962 | 41.2 | 610 |
| 25 | Shadow Kyogre Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 66% | 2937.7% | 0.08 | 0:15 | 0.0 | 100% | 4,115 | 46.8 | 695 |
| 26 | Primal Kyogre Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 71% | 2914.2% | 0.08 | 0:15 | 0.0 | 100% | 5,902 | 49.9 | 746 |
| 27 | Mega Garchomp Mud Shot / Earth Power | Mud Shot / Earth Power+13 more movesets | 69% | 2914.2% | 0.08 | 0:15 | 0.0 | 100% | 5,424 | 43.0 | 643 |
| 28 | Primal Groudon Mud Shot / Earthquake | Mud Shot / Earthquake+9 more movesets | 66% | 2906.4% | 0.08 | 0:15 | 0.0 | 100% | 5,902 | 40.3 | 605 |
| 29 | Shadow Heatran Fire Spin / Fire Blast | Fire Spin / Fire Blast+11 more movesets | 61% | 2906.4% | 0.08 | 0:15 | 0.0 | 100% | 3,754 | 41.7 | 625 |
| 30 | Shadow Ho-Oh Incinerate / Sacred Fire++ | Incinerate / Sacred Fire+++27 more movesets | 64% | 2906.4% | 0.08 | 0:15 | 0.0 | 100% | 3,863 | 43.9 | 658 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 100% |
| 794% |
| 3318.1% |
| 0:13 |
| 0.0 |
| 0.07 |
| Mud Shot / Earthquake | 100% | 569% | 3319.9% | 0:13 | 0.0 | 0.07 |
| Mud Shot / Flash Cannon | 100% | 762% | 3353.6% | 0:13 | 0.0 | 0.07 |
| Metal Claw / Muddy Water | 100% | 801% | 3406.4% | 0:13 | 0.0 | 0.07 |
| Metal Claw / Rock Slide | 100% | 774% | 3432.4% | 0:13 | 0.0 | 0.07 |
| Mud Shot / Muddy Water | 100% | 769% | 3436.2% | 0:13 | 0.0 | 0.07 |
| Mud Shot / Rock Slide | 100% | 739% | 3455.1% | 0:13 | 0.0 | 0.07 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.